[tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

User avatar
googol
Member
 
Posts: 48
Joined: Mon Dec 09, 2013 09:23

[tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by googol » Tue Feb 21, 2017 07:37

Only minetest 4.15-dev or above !!!

This experiment was conceived as a mod. But during development it become clear that the amount of resources on my computer is not enough to show the effects correctly. Therefore I putit as a technical mod for developers. If something will change in the progress of your test, I will change the status with great pleasure.
I am waiting for your comments.

Code: LGPLv2.1+, textures: CC BY-SA 3.0 Unported, sound: CCL, ANL

Mod dependencies:
default

Download: https://bitbucket.org/g00g01/new_fireworks/get/edaae6eeb27e.zip

Video: https://youtu.be/F2yFtuTch7M

Image
Last edited by googol on Wed Mar 08, 2017 08:10, edited 1 time in total.
We do better minetest.
better than minecraft.
 

User avatar
azekill_DIABLO
Member
 
Posts: 3458
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by azekill_DIABLO » Tue Feb 21, 2017 12:44

awesome!!!!! i can finally have fun with new glowing particles!

BUGS:
  • the smoke produces light, not the explosion itself
  • the textures, that you tried to animate, are streched and not animated at all.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

User avatar
googol
Member
 
Posts: 48
Joined: Mon Dec 09, 2013 09:23

Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by googol » Tue Feb 21, 2017 14:39

azekill_DIABLO wrote:awesome!!!!! i can finally have fun with new glowing particles!

BUGS:
  • the smoke produces light, not the explosion itself
  • the textures, that you tried to animate, are streched and not animated at all.


azekill DIABLO, thank you for the test.
Which version Minetest you use?

I watched as the rocket flies in minecraft and tried to do the same.
There's no smoke from the rockets.
http://minecraft.gamepedia.com/Firework_Rocket
We do better minetest.
better than minecraft.
 

User avatar
DS-minetest
Member
 
Posts: 707
Joined: Thu Jun 19, 2014 19:49
GitHub: DS-Minetest
In-game: DS

Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by DS-minetest » Tue Feb 21, 2017 15:32

This doesn't look that bad but it lags much.
Do not call me -minetest.
Call me DS or DS-minetest.
I am German, so you don't have to pm me English if you are also German.
The background is a lie.
 

User avatar
azekill_DIABLO
Member
 
Posts: 3458
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by azekill_DIABLO » Tue Feb 21, 2017 17:39

googol wrote:
azekill_DIABLO wrote:awesome!!!!! i can finally have fun with new glowing particles!

BUGS:
  • the smoke produces light, not the explosion itself
  • the textures, that you tried to animate, are streched and not animated at all.


azekill DIABLO, thank you for the test.
Which version Minetest you use?

I watched as the rocket flies in minecraft and tried to do the same.
There's no smoke from the rockets.
http://minecraft.gamepedia.com/Firework_Rocket

i use the last version: when you put a firework, it flies high with some white particles and then explode. that it? the explosion particles does not glow at all.


the smoke i talk of, like on the link you send me: Image

the white thing

EDIt: i'm very intelligent i tried it in 4.14.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

User avatar
googol
Member
 
Posts: 48
Joined: Mon Dec 09, 2013 09:23

Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by googol » Tue Feb 21, 2017 17:53

It's just, maybe, if your version is 4.15 or lower
Can you try the latest dev-version from GitHub?
We do better minetest.
better than minecraft.
 

User avatar
azekill_DIABLO
Member
 
Posts: 3458
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by azekill_DIABLO » Tue Feb 21, 2017 17:57

which github?
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

User avatar
googol
Member
 
Posts: 48
Joined: Mon Dec 09, 2013 09:23

Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by googol » Tue Feb 21, 2017 18:00

We do better minetest.
better than minecraft.
 

User avatar
GreenDimond
Member
 
Posts: 460
Joined: Wed Oct 28, 2015 01:26
GitHub: GreenXenith
IRC: GreenDimond
In-game: GreenDimond

Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by GreenDimond » Wed Feb 22, 2017 01:42

Amazing.
I am Green. I tend to binge-post. "All of this over a 16x16 representation of a cartoon cat ?!?! what has this world come to..." -TenPlus1, 2017.
Diz mah mods! :D ↑ github.com/minetest/minetest_game/issues/1647#issuecomment-288134572 ↑
Sand Plus - Tac Nayn - Waffles - Coming Soon: Caverealms Plus
 

User avatar
azekill_DIABLO
Member
 
Posts: 3458
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by azekill_DIABLO » Wed Feb 22, 2017 10:57

Ok i have the last mod version with the last minetest version, i still don't see any particular glow.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

User avatar
googol
Member
 
Posts: 48
Joined: Mon Dec 09, 2013 09:23

Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by googol » Wed Feb 22, 2017 11:06

Hm weird.
In evening i will try the current version from Github. Maybe something has changed.
We do better minetest.
better than minecraft.
 

User avatar
azekill_DIABLO
Member
 
Posts: 3458
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by azekill_DIABLO » Wed Feb 22, 2017 13:18

maybe... and do you know how to animate particles? looks like you tried and failed.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

User avatar
googol
Member
 
Posts: 48
Joined: Mon Dec 09, 2013 09:23

Re: [tech-MOD]New Fireworks[0.0.3-BETA!!!][new_fireworks]

by googol » Wed Feb 22, 2017 13:55

This version is working.
minetest_win64
minetest_win32
We do better minetest.
better than minecraft.
 


Return to WIP Mods

Who is online

Users browsing this forum: No registered users and 8 guests

cron