[Mod] Mesecons Windows [1.0.0] [mesecons_window]

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Wuzzy
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[Mod] Mesecons Windows [1.0.0] [mesecons_window]

by Wuzzy » Wed Feb 15, 2017 13:10

3 dynamic glass blocks for Mesecons which change their transparency when powered.

Image

  • Mesecon Window (middle): Opaque in off state, fully transparent in on state
  • Mesecon Filter Window (left): Opaque in off state, semi-transparent* in on state
  • Mesecon Filter Glass (right): Semi-transparent* off state, fully transparent in on state

* = Transparent to light, but sunlight will drop off in brightness after passing through.

All blocks conduct Mesecons energy in 6 directions.
Useful to know: How light works in Minetest

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mesecons_window1.0.0.zip
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Last edited by Wuzzy on Thu Mar 30, 2017 16:48, edited 3 times in total.
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Re: [Mod] Mesecons Windows [0.2.0] [mesecons_window]

by Wuzzy » Wed Feb 15, 2017 15:21

I changed the crafting recipes for version 0.2.0. Hint: Use a crafting guide mod (http://wiki.minetest.net/Crafting_guide) to learn the recipes.
I'm creating MineClone 2, a Minecraft clone for Minetest.
I made the Help modpack, adding in-game help to Minetest.
 

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Re: [Mod] Mesecons Windows [0.2.1] [mesecons_window]

by azekill_DIABLO » Sat Feb 18, 2017 12:12

oh. original idea, really.
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Version 1.0.0

by Wuzzy » Thu Mar 30, 2017 16:50

OK, I think this mod is now stable enough to call this “version 1.0.0”. No new features, I just increased the version number.
I'm creating MineClone 2, a Minecraft clone for Minetest.
I made the Help modpack, adding in-game help to Minetest.
 

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Re: [Mod] Mesecons Windows [1.0.0] [mesecons_window]

by LNJ » Sat Apr 01, 2017 17:22

Cool mod, it could be good for puzzles in adventure maps.
+1
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