[Mod Request] Alcohol :D

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InfinityProject
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[Mod Request] Alcohol :D

by InfinityProject » Wed Jun 27, 2012 16:30

You know party it up! but really maybe you give a drink to somebody in minetest and they start to slow down after "drinking" it.
 

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mauvebic
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by mauvebic » Thu Jun 28, 2012 12:21

I have wine but it wont get you drunk, drinking it gives half a heart lol
"Fuck the hat." - Paulie Gualtieri
 

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kddekadenz
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by kddekadenz » Thu Jun 28, 2012 17:00

mauvebic wrote:I have wine but it wont get you drunk, drinking it gives half a heart lol


My desdes map has a similar mod (applewine).
 

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InfinityProject
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by InfinityProject » Thu Jun 28, 2012 20:39

I want it to be like you drink it and you slow down and the screen turns different colors.
 

lkjoel
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by lkjoel » Fri Jun 29, 2012 00:10

Mod? That'd be an engine thingie!
My mods: The Nether | Doctor Who (WIP)

I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
 

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SegFault22
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by SegFault22 » Fri Jun 29, 2012 04:25

I might be able to do this in my spare time, maybe since drinking in real-life has bad effects, drinking can maybe be set-up in Minetest to make it slow the framerate some and make it a little herder to play (depending on how much you drink) but I don't yet know how this would be implemented, so it may require some changes to the game itself :P
Resources are abundant; only money is scarce. People should not have to work hard and remain poor just to pay for the needs of survival.
Society can thrive without money - but only if productive members of society are rewarded for being productive.
 

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mauvebic
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by mauvebic » Fri Jun 29, 2012 12:50

changing the engine/client code to get drunk in game might take longer than just getting drunk IRL lol.

I could maybe give wine a negative value on_eat, have it take hearts instead.
"Fuck the hat." - Paulie Gualtieri
 


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