[MOD] Magic Staff [Magic Staff]

Nubelite
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[MOD] Magic Staff [Magic Staff]

by Nubelite » Wed Nov 28, 2012 04:38

This is a revamp of my firestaff mod into a new magic staff mod.

License: WTFPL

Depends:
fire
default
bucket
worldtime

Download: Click Here

Screenshot of items: Click here
Screenshot of Fire attack: Click here



Crafting:

Staff:
{'default:glass', 'default:mese', 'default:glass'}
{ '' , 'default:stick', '' }
{ '' , 'default:stick', '' }


Unfilled Orb: This yields 4 unfilled orbs
{ '' , 'default:glass', '' }
{'default:glass', '' , 'default:glass'}
{ '' , 'default:glass', '' }



To Cast:
The spell you cast depends on what orb is to the right of your staff in the inventory slot. Look at the Fire cast picture if still wondering. There is a short delay for all spells, except Unfilled if an orb is filled.

To make an Orb:
First make an Unfilled orb and then cast with the unfilled orb to the right of the staff. When it hits an object it will make an orb for that object. For example i cast with the unfilled orb and hit dirt, 1 of my unfilled orbs become an earth orb.

Orbs:
Fire -> Need lava source
Water -> Need water source
earth -> Need any form of default dirt

Spells:
Unfilled -> This will fill orbs with the target material.
Fire -> Deals 5 points of dmg and burns any object that is flammable or has wood in the name.
Water -> will spout a water source near the target.
Earth -> will add dirt to the target.

Updates:
11/28/2012
Water and Earth now have a timer for removing the node that has been added.
Earth now has a slower timer when caste successfully.
Last edited by Nubelite on Thu Nov 29, 2012 04:20, edited 1 time in total.
 

StrateKill
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by StrateKill » Wed Nov 28, 2012 07:28

Cool mod :D
 

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guilleelcapoextra
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by guilleelcapoextra » Wed Nov 28, 2012 19:52

I find the worldtime spend the time
 

Nubelite
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by Nubelite » Wed Nov 28, 2012 22:51

guilleelcapoextra wrote:I find the worldtime spend the time


Um ok?
 

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InfinityProject
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by InfinityProject » Wed Nov 28, 2012 23:10

Nice!
 

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guilleelcapoextra
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by guilleelcapoextra » Thu Nov 29, 2012 15:04

lol error in minetest vecion 0.4.3
 

Nubelite
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by Nubelite » Fri Nov 30, 2012 02:47

guilleelcapoextra wrote:lol error in minetest vecion 0.4.3


what error?
 

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Aqua
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by Aqua » Fri Nov 30, 2012 05:28

This is really nice =D
Hi there ^.~
 

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guilleelcapoextra
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by guilleelcapoextra » Wed Dec 05, 2012 17:41

Nubelite wrote:
guilleelcapoextra wrote:lol error in minetest vecion 0.4.3


what error?


yes error and bercion 0.4.3 on linux
Last edited by guilleelcapoextra on Fri Dec 07, 2012 02:02, edited 1 time in total.
 

Nubelite
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by Nubelite » Thu Dec 06, 2012 07:32

guilleelcapoextra wrote:
Nubelite wrote:
guilleelcapoextra wrote:lol error in minetest vecion 0.4.3


what error?


yes error and bercion 0.3.4 on linux



First re-download the mod i made some changes. If you still get the error please let me know what it is.
 

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guilleelcapoextra
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by guilleelcapoextra » Fri Dec 07, 2012 02:01

Nubelite wrote:
guilleelcapoextra wrote:
Nubelite wrote:
what error?


yes error and bercion 0.3.4 on linux



First re-download the mod i made some changes. If you still get the error please let me know what it is.


okey I will notice and disclaimer me
 

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guilleelcapoextra
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by guilleelcapoextra » Fri Dec 07, 2012 02:03

Nubelite wrote:
guilleelcapoextra wrote:
Nubelite wrote:
what error?


yes error and bercion 0.4.3 on linux



First re-download the mod i made some changes. If you still get the error please let me know what it is.
 

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guilleelcapoextra
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by guilleelcapoextra » Fri Dec 07, 2012 21:17

guilleelcapoextra wrote:
Nubelite wrote:
guilleelcapoextra wrote:
yes error and bercion 0.4.3 on linux



First re-download the mod i made some changes. If you still get the error please let me know what it is.


Now if I were missing dependencies xd
 

Nubelite
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by Nubelite » Sat Dec 08, 2012 04:19

guilleelcapoextra wrote:
guilleelcapoextra wrote:
Nubelite wrote:

First re-download the mod i made some changes. If you still get the error please let me know what it is.


Now if I were missing dependencies xd



missing worldtime?
 

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guilleelcapoextra
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by guilleelcapoextra » Sat Dec 08, 2012 18:09

Nubelite wrote:
guilleelcapoextra wrote:
Now if I were missing dependencies xd



missing worldtime?


yes haha nice mod
Last edited by guilleelcapoextra on Sat Dec 08, 2012 18:10, edited 1 time in total.
 

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Mihobre
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by Mihobre » Fri Apr 05, 2013 10:49

ganda nito, ang galing!!!
I wanna fly!!!
I wanna have feathery wings of silver, blue, and white!!!
I wanna soar high and touch the sky!!!
I wanna fly!!!
 


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