[mod]hatchesmore

MASK
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Posts: 5
Joined: Tue Jan 01, 2013 20:42

[mod]hatchesmore

by MASK » Mon Jan 14, 2013 20:17

As the name says it adds more to the game hatches, there is wood, tree, stone, cobble, mese, iron, brick, glass, sandstone, dirt, desert and stone mossycobble
Craft:
hatche: wood
"W" wood "X" nothing
X X X
W W W
W W W

hatche: iron
"I" iron_ingot "X" nothing
X X X
I I I
I I I

hatche: mese
"M" mese_crystal "X" nothing
X X X
M M M
M M M

hatche: tree
"T" tree "X" nothing
X X X
T T T
T T T

hatche: cobble
"C" cobble "X" nothing
X X X
C C C
C C C

hatche: brick
"B" brick "X" nothing
X X X
B B B
B B B

hatche: glass
"G" glass "X" nothing
X X X
G G G
G G G

hatche: sandstone
"SD" sandstone "X" nothing
X X X
SD SD SD
SD SD SD

hatche: dirt
"D" dirt "X" nothing
X X X
D D D
D D D

hatche: desert stone
"DS" desert_stone "X" nothing
X X X
DS DS DS
DS DS DS

hatche: mossycobble
"MC" mossycobble "X" nothing
X X X
MC MC MC
MC MC MC

hatche: stone
"S" stone "X" nothing
X X X
S S S
S S S

screenshot:
Image

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Image

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download:
http://www.sendspace.com/file/ynih4w
Last edited by MASK on Mon Jan 14, 2013 20:36, edited 1 time in total.
Ola ^^
 

MASK
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Posts: 5
Joined: Tue Jan 01, 2013 20:42

by MASK » Mon Jan 14, 2013 20:19

one thing I forgot to warn mod depends mesecons
mese and the hatches open iron with something so energizing
Ola ^^
 

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jojoa1997
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Posts: 2890
Joined: Thu Dec 13, 2012 05:11

by jojoa1997 » Mon Jan 14, 2013 20:22

could you post pics
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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rubenwardy
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Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

by rubenwardy » Tue Jan 15, 2013 17:45

There is already a hatches mod, just to let you know

You can add soft dependacey by checking if a mod is installed before doing mesecons stuff.

https://github.com/rubenwardy/food/blob/master/support.lua#L18
 

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jojoa1997
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Posts: 2890
Joined: Thu Dec 13, 2012 05:11

by jojoa1997 » Tue Jan 15, 2013 17:48

This mod has more hatches
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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rubenwardy
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GitHub: rubenwardy
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by rubenwardy » Tue Jan 15, 2013 17:56

Yeah, i can see :D
 

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GloopMaster
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Posts: 213
Joined: Wed Aug 01, 2012 18:03

by GloopMaster » Fri Jan 25, 2013 15:10

My hatches are outdated and will not work with latest mesecons.
Meow.

That is all.
 


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