[Mod] Ithildin [0.3] [Redundant, Please Delete]

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fishyWET
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[Mod] Ithildin [0.3] [Redundant, Please Delete]

by fishyWET » Wed Mar 20, 2013 12:47

Last edited by fishyWET on Thu Mar 17, 2016 08:19, edited 3 times in total.
LOTR Subgame
Some days you flip the table, (ノಥ益ಥ)ノ ︵┻━┻,
Other days, the table flip you, ┳━┳︵(ₒ⁻ₒ).
 

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fishyWET
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by fishyWET » Thu Mar 21, 2013 13:02

Update: Now the ithildin doesn't appear in daylight but only at night.
Last edited by fishyWET on Thu Mar 21, 2013 13:43, edited 1 time in total.
LOTR Subgame
Some days you flip the table, (ノಥ益ಥ)ノ ︵┻━┻,
Other days, the table flip you, ┳━┳︵(ₒ⁻ₒ).
 

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Mito551
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by Mito551 » Thu Mar 21, 2013 13:32

fishyWET wrote:Update: Now the ithildin doesn't appear in daylight but only at night.


that is amazing! good job
 

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fishyWET
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by fishyWET » Thu Mar 21, 2013 13:50

Mito551 wrote:
fishyWET wrote:Update: Now the ithildin doesn't appear in daylight but only at night.


that is amazing! good job

techincally i doesn't disappear but changes into stone.
Should i make it turn invisible instead? Please share your opinion.
And just wondering, is it possible to actually make the ithildin disappear until an instruction like /show is said and well i need help in that if it is possible.
Last edited by fishyWET on Thu Mar 21, 2013 14:12, edited 1 time in total.
LOTR Subgame
Some days you flip the table, (ノಥ益ಥ)ノ ︵┻━┻,
Other days, the table flip you, ┳━┳︵(ₒ⁻ₒ).
 

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rubenwardy
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by rubenwardy » Thu Mar 21, 2013 17:09

fishyWET wrote:
Mito551 wrote:
fishyWET wrote:Update: Now the ithildin doesn't appear in daylight but only at night.


that is amazing! good job

techincally i doesn't disappear but changes into stone.
Should i make it turn invisible instead? Please share your opinion.
And just wondering, is it possible to actually make the ithildin disappear until an instruction like /show is said and well i need help in that if it is possible.


Use minetest.register_chatcommand to take a /show function. When it is called, look around the player's position and make the door visible / invisible if it is in range.
 

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fishyWET
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by fishyWET » Fri Mar 22, 2013 11:08

rubenwardy wrote:Use minetest.register_chatcommand to take a /show function. When it is called, look around the player's position and make the door visible / invisible if it is in range.

but can you make it invisible in the first place instead and only when a command is said, it shows but only for a while before becoming invisible again and you see im not an expert in init, so if anyone can help in this, please help.
Last edited by fishyWET on Fri Mar 22, 2013 11:13, edited 1 time in total.
LOTR Subgame
Some days you flip the table, (ノಥ益ಥ)ノ ︵┻━┻,
Other days, the table flip you, ┳━┳︵(ₒ⁻ₒ).
 

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rubenwardy
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by rubenwardy » Fri Mar 22, 2013 13:12

fishyWET wrote:
rubenwardy wrote:Use minetest.register_chatcommand to take a /show function. When it is called, look around the player's position and make the door visible / invisible if it is in range.

but can you make it invisible in the first place instead and only when a command is said, it shows but only for a while before becoming invisible again and you see im not an expert in init, so if anyone can help in this, please help.


add

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
on_construct = function(pos)
    -- code to make node invisible
end,


to the craft definitions.

for more info: http://dev.minetest.net/minetest.register_node#on_construct
Last edited by rubenwardy on Fri Mar 22, 2013 13:15, edited 1 time in total.
 

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fishyWET
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by fishyWET » Fri Mar 22, 2013 13:48

rubenwardy wrote:
fishyWET wrote:
rubenwardy wrote:Use minetest.register_chatcommand to take a /show function. When it is called, look around the player's position and make the door visible / invisible if it is in range.

but can you make it invisible in the first place instead and only when a command is said, it shows but only for a while before becoming invisible again and you see im not an expert in init, so if anyone can help in this, please help.


add

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
on_construct = function(pos)
    -- code to make node invisible
end,


to the craft definitions.

for more info: http://dev.minetest.net/minetest.register_node#on_construct

Thanks Rubanwardy
LOTR Subgame
Some days you flip the table, (ノಥ益ಥ)ノ ︵┻━┻,
Other days, the table flip you, ┳━┳︵(ₒ⁻ₒ).
 

User avatar
fishyWET
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Posts: 145
Joined: Tue Jan 01, 2013 07:43
GitHub: fishyWET

by fishyWET » Mon Apr 22, 2013 16:46

Update
Two Type Of Ithildin Added!
Ithildin Liquid Added!
LOTR Subgame
Some days you flip the table, (ノಥ益ಥ)ノ ︵┻━┻,
Other days, the table flip you, ┳━┳︵(ₒ⁻ₒ).
 


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