Inocudom wrote:Once upon I time, I thought it would be neat if Zelda Classic made use of the Minetest engine. This could be a doable feat due to the fact that Zelda Classic relies on combos (tiles with attributes) to build its worlds. It's monsters (most of which are from The Legend Of Zelda) would have to be recreated as mobs, however.
Are you an expert at programming, shaneroach? If you are, then you could be of great assistance when it comes to aiding in the development of mods.
Am I an expert programmer? Not at all, sadly. I have repeatedly dragged myself back to C++. I took two semesters of it in college and really enjoyed coding, but drifted away unfortunately. One of the things I wondered if I might be able to do with Minetest was use it as a project to motivate me to get proficient at C++.
My interest in Minetest though is basically in its open source model. As of yet I am afraid I have little to offer to the community in terms of actual coding. I do have some interest in mucking around with the mods to get a decent game together and using that to fund raise. I am in the process of trying to figure out how everything works in order to try to do that, and that's how I ended up asking this question.
In order to change yourself, you must believe the change is possible and that there are rewards for making the change.
- Inspired by Hebrews 11:6