[Mod]c_doors[c_doors][0.6]

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TumeniNodes
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Re: [Mod]c_doors[c_doors][0.6]

by TumeniNodes » Thu Jan 19, 2017 20:20

Napiophelios wrote:It's way over my head, but I am certain if you study what Sofar has done with the doors mod
(and do a lot of experimenting) you could probably reduce this even more.


I hope these do get a nice api one day..., but sofar's stuff is way, way to intricate for me. I only understand the absolute basics, and even then I get lost easily.
Flick?... Flick who?
 

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