[GAME] Moontest! (Back from the Dead!) [GAME]

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Zsoltisawesome
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by Zsoltisawesome » Fri Mar 29, 2013 19:24

Likwid H-Craft wrote:Ok Zsoltisawesome, I change the textures to null so we can't see them so now there no plants.

Edit:Dang the Cactus shows, a clear box on bottom, hmm we can change it to stone the then.


maybe...
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by Likwid H-Craft » Fri Mar 29, 2013 20:04

Oh dang I forgot add the download unless you know, how make them null.
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by Zsoltisawesome » Fri Mar 29, 2013 20:19

Likwid H-Craft wrote:Oh dang I forgot add the download unless you know, how make them null.


I Do Not :(
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by Likwid H-Craft » Fri Mar 29, 2013 20:23

Here then :)
http://ompldr.org/vaHhmMw/moontest-MASTER-Likwid.zip
Oh and I don't know what, you used for the ground so I made my own so if you don't like use them make sure you don't hit replace then just the replace init.lua

Edit:Oh and what is the time speed? since I kind of made it 9999 and it, goes day-night every 3 secs
Last edited by Likwid H-Craft on Fri Mar 29, 2013 20:32, edited 1 time in total.
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by Zsoltisawesome » Fri Mar 29, 2013 20:44

Likwid H-Craft wrote:Here then :)
http://ompldr.org/vaHhmMw/moontest-MASTER-Likwid.zip
Oh and I don't know what, you used for the ground so I made my own so if you don't like use them make sure you don't hit replace then just the replace init.lua

Edit:Oh and what is the time speed? since I kind of made it 9999 and it, goes day-night every 3 secs


lol its 36
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by Likwid H-Craft » Fri Mar 29, 2013 20:48

Zsoltisawesome wrote:
Likwid H-Craft wrote:Here then :)
http://ompldr.org/vaHhmMw/moontest-MASTER-Likwid.zip
Oh and I don't know what, you used for the ground so I made my own so if you don't like use them make sure you don't hit replace then just the replace init.lua

Edit:Oh and what is the time speed? since I kind of made it 9999 and it, goes day-night every 3 secs


lol its 36


so 36=27.32 Earth days long since that how long a day on Moon...


The answer to this question depends on how we measure a "day". If we think of a day as the amount of time it takes the moon to rotate 360o on its axis, then one lunar day is about 27.32 Earth days long. However, if we consider the perspective of an observer standing on the moon, then a day is the amount of time between two sunrises (or sunsets, or noons; from any point, around and back to the same point). In this case, a lunar day lasts about 29.5 Earth days. This is usually the definition that astronomers prefer.
Last edited by Likwid H-Craft on Fri Mar 29, 2013 20:48, edited 1 time in total.
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by Zsoltisawesome » Fri Mar 29, 2013 21:25

Likwid H-Craft wrote:
Zsoltisawesome wrote:
Likwid H-Craft wrote:Here then :)
http://ompldr.org/vaHhmMw/moontest-MASTER-Likwid.zip
Oh and I don't know what, you used for the ground so I made my own so if you don't like use them make sure you don't hit replace then just the replace init.lua

Edit:Oh and what is the time speed? since I kind of made it 9999 and it, goes day-night every 3 secs


lol its 36


so 36=27.32 Earth days long since that how long a day on Moon...


The answer to this question depends on how we measure a "day". If we think of a day as the amount of time it takes the moon to rotate 360o on its axis, then one lunar day is about 27.32 Earth days long. However, if we consider the perspective of an observer standing on the moon, then a day is the amount of time between two sunrises (or sunsets, or noons; from any point, around and back to the same point). In this case, a lunar day lasts about 29.5 Earth days. This is usually the definition that astronomers prefer.



no, its 10 minute could u figure that on out im a bit rusty on my math
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by Likwid H-Craft » Fri Mar 29, 2013 21:33

Before I do the math you saying 36=10 Real Life Mins?
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by Zsoltisawesome » Fri Mar 29, 2013 21:37

Likwid H-Craft wrote:Before I do the math you saying 36=10 Real Life Mins?


yup
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by prestidigitator » Fri Mar 29, 2013 21:40

I believe the setting is the multiplier for real life time. So if you want there to be 3 mt days per RL hour (20 min/mt day), that's 3 mt days/hour * 24 hours/day = 72 mt days/day, so you'd use a value of 72. Make sense?
 

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by Likwid H-Craft » Fri Mar 29, 2013 21:45

I am Watching this mod lol
Image
I made it today :)
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by Zsoltisawesome » Fri Mar 29, 2013 21:48

prestidigitator wrote:I believe the setting is the multiplier for real life time. So if you want there to be 3 mt days per RL hour (20 min/mt day), that's 3 mt days/hour * 24 hours/day = 72 mt days/day, so you'd use a value of 72. Make sense?


Use this as a guide: 72=20min, 360=4min, 1=24hour, 0=day/night/whatever stays unchanged, he wants one mt day to equal 27.32 days IRL

EDIT: HOLY SHOOT, OVER 100 REPLIES :D
Last edited by Zsoltisawesome on Fri Mar 29, 2013 21:50, edited 1 time in total.
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by LionLAD » Sat Mar 30, 2013 18:06

Zsoltisawesome wrote:Updated First Post, WE NEED C++ CODERS!!!!!!!!!!


i am a C++ coder
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by LionLAD » Sat Mar 30, 2013 18:08

Zsoltisawesome wrote:C++ Coders:

NEEDED!!!




i am a C++ coder i can help
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by LionLAD » Sat Mar 30, 2013 18:10

what do you need coded in C++???
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by LionLAD » Sat Mar 30, 2013 18:13

Likwid H-Craft wrote:Ok Zsoltisawesome, I change the textures to null so we can't see them so now there no plants.

Edit:Dang the Cactus shows, a clear box on bottom, hmm we can change it to stone the then.



... lol if you just remove cactus texture than players will randomly just hit some invisible node box :) than just stop
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by prestidigitator » Sat Mar 30, 2013 18:41

Why not just alias things like cactus and tree and all that to the node type "air"?
 

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by Likwid H-Craft » Sat Mar 30, 2013 18:57

prestidigitator wrote:Why not just alias things like cactus and tree and all that to the node type "air"?

Image

Yeah didn't think that will work.
Last edited by Likwid H-Craft on Sat Mar 30, 2013 18:57, edited 1 time in total.
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by LionLAD » Sun Mar 31, 2013 14:10

... i said this before but maby it was missed I AM A C++ CODER... I CAN HELP WITH THAT
Last edited by LionLAD on Sun Mar 31, 2013 14:11, edited 1 time in total.
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by Likwid H-Craft » Sun Mar 31, 2013 14:20

If had rights to edit other posts like a moderator I will add you...

But I don't know why he needs some but, I will be happy have you.
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by jojoa1997 » Sun Mar 31, 2013 14:45

Simple remove cactus from mapgen.lua
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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by LionLAD » Sun Mar 31, 2013 15:01

Likwid H-Craft wrote:If had rights to edit other posts like a moderator I will add you...

But I don't know why he needs some but, I will be happy have you.


... well i am just tell me what to do and i'll do it
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by Likwid H-Craft » Sun Mar 31, 2013 15:05

^Well Do you think you can, make the nether mod into a moon mod?
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by LionLAD » Sun Mar 31, 2013 15:06

yes :)
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by LionLAD » Sun Mar 31, 2013 15:06

i'll any texture you have already though
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by Likwid H-Craft » Sun Mar 31, 2013 15:21

Well just make it work to take you to the, moon maybe call it moon_gen the file not nether, and the textures are fine for now...Unless you like you can use, the ones on first post, oh and still thinking on do for you get to the moon...
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by LionLAD » Sun Mar 31, 2013 15:22

... ok i PMed hybred dog because i think he made the texture because he is the one with the screen shot so far
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by LionLAD » Sun Mar 31, 2013 15:23

... and i decided to use nyan cat hevan instead because nether has a roof and i nyan cat hevan is already in the sky and i will just need to change some node names and types...
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by Likwid H-Craft » Sun Mar 31, 2013 15:24

Oh I have screenshot it just, I don't share them until I am 100% Finish with them sometimes.
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by LionLAD » Sun Mar 31, 2013 15:33

oh lol ok
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