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{NEW}Texture Repository{PUBLIC REPOSITORY}

Posted:
Mon Feb 13, 2012 22:26
by IPushButton2653
I basically had so many ideas for textures, but really no implementation. So I decided to make a repo for textures. Basically, you can post textures on here for public use. So, post away!
A grate

A new grass/wheat/plant/something-another.

Just post them on this thread. I may take extraordinary ones I like/intend to use. So get your image hosting sites a working!

Posted:
Mon Feb 13, 2012 22:33
by Jordach
I wonder if you could make mobs?

Posted:
Mon Feb 13, 2012 22:39
by IPushButton2653
Depends. I'm working on getting used to using my desktop again. But I wouldn't mind taking a swing at something. So what is it you want?

Posted:
Mon Feb 13, 2012 22:49
by sdzen
semi transparent globe collision shape orbs that follow you and shoot discs at you and a npc that make wisecracks at you when you die:)

Posted:
Mon Feb 13, 2012 22:56
by IPushButton2653
I told you simple. I am not a coding expert. I understand simple node registering and property techniques, and can learn from pre-existing mods, but I can't make just new mods from nowhere. Sorry pal

Posted:
Mon Feb 13, 2012 23:02
by sdzen
im just trying to pester you with what is pretty impossible for the moment

Posted:
Mon Feb 13, 2012 23:31
by Jordach
something that could be like a little kitten that follows you around, not too hard i think. (I will supply texture if you need be.)

Posted:
Mon Feb 13, 2012 23:57
by IPushButton2653
Pretty much a entity that follows the player? I can easily get the texture, but I'll have to do some work on all the complicated stuff. I kinda wanted to make a pet dinosaur mod anyway ^^
So I attempt to see what I can do. Maybe make the texture for the pet interchangable?

Posted:
Tue Feb 14, 2012 00:03
by Jordach
Yeah, thats the plan. Pet creeper anyone?

Posted:
Tue Feb 14, 2012 00:08
by IPushButton2653
Heck yeah! But right now, I am working on making another mod. It's highly top secret and I cannot let anyone know about it.

Posted:
Wed Feb 15, 2012 19:37
by cyberslayer
You could use the fireball code from the dungeon master when the creeper explodes.

Posted:
Wed Feb 15, 2012 23:09
by IPushButton2653
But then you would have to have that run, say, eight times? Why not just use a simple implementation of TNT. When you hit it, you have, three seconds? Then it goes BOOM! Just ideas. But I don't really feel like messing with the animals mod. It seems too complicated. (I've tried fixing something, and I messed it up so bad I had to redownload the mod)