[Mod] Road markup and signs [urban]

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vqrulane
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[Mod] Road markup and signs [urban]

by vqrulane » Sun Nov 23, 2014 21:57

Urban is a mod which adds road markup, steel fences, street lamps and road signs to minetest for building towns and cities. It doesn't depend on any mods. No craft recipes.

License: GNU General Public License v2
License for textures: CC BY-SA 3.0
Github: https://github.com/vqrulane/urban
Download: https://github.com/vqrulane/urban/archive/master.zip

Image
Last edited by vqrulane on Mon Nov 24, 2014 05:57, edited 1 time in total.
 

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Topywo
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Re: [Mod] Road markup and signs [urban]

by Topywo » Sun Nov 23, 2014 22:11

I tried them out. The signs look smooth and clear, so very good.
 

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Krock
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Re: [Mod] Road markup and signs [urban]

by Krock » Mon Nov 24, 2014 16:34

+1 I hope those textures are optimized with pngcrush or optipng to speed up the media loading speed
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Re: [Mod] Road markup and signs [urban]

by ExeterDad » Mon Nov 24, 2014 20:56

+1 clean, clean, clean. I really like them!
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TG-MyinaWD
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Re: [Mod] Road markup and signs [urban]

by TG-MyinaWD » Tue Nov 25, 2014 14:35

If want the signs connect to the pole I think you can use a nodebox for it.
That if want. anyhow nicely done. might go good with my city building.
Just got make lots more stuff for my city to. I am even making some city like nodeboxs already. I even making a light pole.
But the last Pic looks like it has a Uber Sonic Lighting Shader on since it that good. but I think if you can make the lights turn off at day be a cool thing to see.

But might got to look around for the code on it.
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Don
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Re: [Mod] Road markup and signs [urban]

by Don » Tue Nov 25, 2014 14:55

+1 The signs are nice. I like
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Re: [Mod] Road markup and signs [urban]

by Hybrid Dog » Mon Dec 01, 2014 18:32

I already downloaded it. I'm wondering how it looks together with the streets mod.
 


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