[Mod] Character Creator [0.9] [character_creator]

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Glory!
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Re: [Mod] Character Creator [character_creator]

by Glory! » Sat Sep 05, 2015 21:39

Is this server friendly?
That's a way to success ;)
日本語の学生です。
電車好き。あなたは?
open MT-Skin Database for servers, now! (me)
 

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Rui
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by Rui » Sat Sep 05, 2015 21:51

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Last edited by Rui on Fri Nov 04, 2016 13:22, edited 1 time in total.
 

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Re: [Mod] Character Creator [character_creator]

by Minetestforfun » Mon Sep 14, 2015 13:38

Looks better and better, great work :)
 

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mahmutelmas06
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Re: [Mod] Character Creator [character_creator]

by mahmutelmas06 » Mon Sep 14, 2015 21:05

Maybe you can change camera position to 3rd wiev right after opened the menu. And back to first person when closed.
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Rui
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by Rui » Fri Sep 18, 2015 09:04

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Last edited by Rui on Fri Nov 04, 2016 13:21, edited 1 time in total.
 

tinoesroho
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Re: [Mod] Character Creator [character_creator]

by tinoesroho » Fri Sep 18, 2015 13:59

If this is compatible with stu's Clothing Mod, perfect. This mod should be installed on all servers by default!
 

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mahmutelmas06
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Re: [Mod] Character Creator [character_creator]

by mahmutelmas06 » Fri Sep 18, 2015 23:22

tinoesroho wrote:If this is compatible with stu's Clothing Mod, perfect. This mod should be installed on all servers by default!


I think it is not necessary. This mod is kinda cloth mod itself
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mahmutelmas06
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Re: [Mod] Character Creator [character_creator]

by mahmutelmas06 » Fri Sep 18, 2015 23:27

Rui wrote:@mahmutelmas06
I want to it too.
But minetest doesn't have it feature...


Cant you trigger F7 button when pressed the icon ? So you wont change camera you will just push F7 by icon instead of keyboard and camera will change itself.

Just an idea i dont know if it is possible.
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Re: [Mod] Character Creator [character_creator]

by Nathan.S » Sat Sep 19, 2015 03:23

I know you can change the camera view some, boats do it when you sit on them as do beds, not sure if that would allow you to view the player from a third person view though.
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Re: [Mod] Character Creator [character_creator]

by linushsao » Sat Sep 19, 2015 16:09

how could i see myself while using this mod's gui?
 

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Re: [Mod] Character Creator [character_creator]

by linushsao » Sat Sep 19, 2015 16:11

linushsao wrote:how could i see myself while using this mod's gui?


solved, i had seem mahmutelmas06's post.
 

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Re: [Mod] Character Creator [character_creator]

by darkrose » Tue Oct 06, 2015 17:07

Ok so minetest continues to clone from voxelands, that's kinda cute.

But you've taken voxelands' textures and changed the license, this is not allowed.
The textures are licensed CC-BY-SA 3.0 Unported.
This means you need to add that license, then add a readme.txt with attribution to the voxelands project, and to me and sdzen as the creators.
 

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Re: [Mod] Character Creator [character_creator]

by Dragonop » Tue Oct 06, 2015 18:59

+ "rubenwardy explained it better, check below:"
Last edited by Dragonop on Wed Oct 07, 2015 02:38, edited 2 times in total.
 

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Re: [Mod] Character Creator [character_creator]

by rubenwardy » Tue Oct 06, 2015 21:41

darkrose wrote:Ok so minetest continues to clone from voxelands, that's kinda cute.

But you've taken voxelands' textures and changed the license, this is not allowed.
The textures are licensed CC-BY-SA 3.0 Unported.
This means you need to add that license, then add a readme.txt with attribution to the voxelands project, and to me and sdzen as the creators.


Minetest doesn't clone from Voxelands, a third party modder did. This mod isn't in the default game. And anyway, a character creator is hardly a new innovation.

As for the textures, that is very dishonest.
 

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by Rui » Wed Oct 07, 2015 15:19

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Last edited by Rui on Fri Nov 04, 2016 13:19, edited 1 time in total.
 

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darkrose
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Re: [Mod] Character Creator [character_creator]

by darkrose » Wed Oct 07, 2015 15:31

Change this:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Authors: darkrose, sdzen

To this:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Authors: darkrose, sdzen
Created for: Voxelands http://www.voxelands.com/

And it'll be fine.
 

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Re: [Mod] Character Creator [character_creator]

by jp » Wed Oct 07, 2015 22:41

darkrose wrote:But you've taken voxelands' textures and changed the license, this is not allowed.

Not to mention the texture silently borrowed to Home Decor for the voxelands roof nodes...

I find your attitude very inimical in the Minetest environment (not only here - hint).
 

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Re: [Mod] Character Creator [character_creator]

by Don » Thu Oct 08, 2015 00:45

Go through voxelands and you see minetest everywhere. It is minetest with another name. The website claims it is inspired by games like mintest, minecraft and infiniminer but does not say that it is a modified minetest. If you download ot and fond the license it says it is based on minetest. If you are going to criticize then start with yourself.

Edit - great job Rui for accepting error and fixing the issue. keep up the great work.
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Re: [Mod] Character Creator [character_creator]

by Christian9 » Wed Nov 25, 2015 03:06

would you mind if I edited it for my ARK:MInetest Evolved subgame? +1
 

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Rui
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by Rui » Wed Nov 25, 2015 04:38

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Last edited by Rui on Fri Nov 04, 2016 13:19, edited 1 time in total.
 

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Re: [Mod] Character Creator [character_creator]

by Christian9 » Wed Nov 25, 2015 04:59

Ok, thanks I just finished the modifications so now I can work on tools
 

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Re: [Mod] Character Creator [character_creator]

by tbillion » Wed Nov 25, 2015 20:32

should integrate the functionality into mirrors and wardrobes that way you can goto the bed room click the dresser or mirror and change your appearance.
 

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Re: [Mod] Character Creator [character_creator]

by dr4Ke » Thu Jun 23, 2016 16:07

Hello,

I just installed the mod (on minetest 0.4.14 server) and it seems that the character changes are not persistent between game sessions.
Is this a bug?

EDIT: to be more precise, it's the minetest-server restart that reset the characters to their default look.
 

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Re: [Mod] Character Creator [character_creator]

by dr4Ke » Thu Jun 23, 2016 19:29

The issue was in my systemd service file, it didn't shutdown minetest properly, but killed it instead. So the saving routine wasn't executed, being in register_on_shutdown.

The fix is to send the minetest instance a SIGINT signal, that shuts it down properly before any killing of the remaining process.

On the other side, any outage of the machine will trigger this "bug", so I also propose to save the data at every skin change: https://github.com/minetest-mods/charac ... tor/pull/3
 

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Re: [Mod] Character Creator [character_creator]

by KCoombes » Mon Aug 29, 2016 22:40

This is definitely the easiest way to add customization of skins to any game - I noticed in the TODO list a preview - why not just flip the player's viewpoint (like pressing f7) when they enter the formspec? I see your screenshots show you did that to take the screenshot - makes sense to implement it that way.

You could also add a 'Full skin' option, allowing for easy importation of existing skins (those that cover the whole mesh, rather than in parts).
 

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Re: [Mod] Character Creator [character_creator]

by tinoesroho » Sat Jan 28, 2017 04:57

Been a long time since I've logged in. Experienced a crash today (nil value index) when trying to use character_creator on minetest 0.4.15. Found the problem. Fixed it. Pull request here: https://github.com/Rui-Minetest/_charac ... tor/pull/4

you can download it here, before it is merged into main repo

(Technical details: replaced 3d_armor calls with ones to multiskin instead)
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Rui
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Re: [Mod] Character Creator [character_creator]

by Rui » Fri Feb 03, 2017 10:13

[DELETED]
Last edited by Rui on Sun Apr 02, 2017 05:57, edited 2 times in total.
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Re: [Mod] Character Creator [character_creator]

by Kashey » Mon Feb 13, 2017 13:33

sorry, wrong messenger.
 

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Re: [Mod] Character Creator [character_creator]

by bell07 » Tue Feb 14, 2017 13:52

At the first thanks for the great Mod!, My kids loves them!

Two questions
1: Can you please implement a 2D-"Preview" of the generated skins? I think it should be possible in the same way as the skins self, but with the front site only. The preview can be used in 3d_armor preview and/or or in any inventory.

2: Currently the character_creator conflicts with any other skins mod. If both enabled, the inventory show preview of the skins-skin, but the applied skin is from character_creator. Any concept to solve it? It will be nice to have both ways at the same time, use predefined skins or create own character. My idea is: In case a skins mod is active, add a dummy skin "character_creator" to skins.list[] and apply the character_creator overrides only if the dummy skin is selected. If the character_creator is called, select the dummy skin automatically.
For beter compatibility to other mods that knows only the "skins, there should be a default character_creator.png and character_creator_preview.png in textures folder.
 

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