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gates that are longer and open wider [gates_long]

PostPosted: Mon Sep 07, 2015 03:19
by Sokomine
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Well, gates. There are many other mods that provide some already. Sadly none of them is part of the default game. What makes this gates mod special is that its gates open a bit further than those from other mods. There's an almost 2 m wide gap between the fence posts - and most mods use only 1 m for the open gate. Far more space to walk or drive through!
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The four diffrent wood types from default are supported. You can also use default:tree, which also creates a nice looking gate:
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The gates will close automaticly after a couple of seconds. They use an abm for that. The closed gate is a barrier for the mobs from TenPlus1's mobs_redo - they will not jump over it because they think it's a fence. The mobs can travel through the open gate.

Works well together with xconnected.

Download: https://github.com/Sokomine/gates_long/archive/master.zip
Browse code: https://github.com/Sokomine/gates_long
Version: 0.1
Licence: GPLv3
Depends on: nothing

Re: gates that are longer and open wider [gates_long]

PostPosted: Mon Sep 07, 2015 03:22
by Sokomine
And, as each posting may only contain three uploaded images, here's the crafting receipe:
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It also works well together with the walls from xconnected:
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Re: gates that are longer and open wider [gates_long]

PostPosted: Mon Sep 07, 2015 04:27
by benrob0329
Gates? Cool!

BTW this is the 1999th topic on WIP Mods!!!

Re: gates that are longer and open wider [gates_long]

PostPosted: Mon Sep 07, 2015 07:21
by TenPlus1
Nice mod :)

Re: gates that are longer and open wider [gates_long]

PostPosted: Mon Sep 07, 2015 18:34
by Don
Nice!

Re: gates that are longer and open wider [gates_long]

PostPosted: Thu Sep 10, 2015 17:28
by Hybrid Dog
please make it possible to open/close gates with mesecons