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[Mod]Foxmobs

PostPosted: Mon Jan 25, 2016 00:18
by TailsTheFoxDoes MT
This was created "for" me, not "by" me, but anyways, thats why its called foxmobs, and if you don't know, here's the short explanation

TailsTheFox Does MT = Foxmobs

So basically maikermurine made this mod for me but before it was in modding disscussion, but heres's a separate topic, he told me that it needed to be refined, so i put it here, in the WIP mod disscussion area.

But here is his post:

maikerumine wrote:HI!

Here is a quick and simple mobs package for you to use:
Image
YOU
*Can ride the dog.
*Can have them follow you or fight mobs.
*Can pay them gold_lump for random tools, saddle, carrot on a stick. (RIGHT CLICK)
*Can heal them in battle with bread or cooked meat. (RIGHT CLICK)
*Can use spawn eggs for your videos, as I had set their spawning rate very low. (hopefully)

For more info please see my esmobs mod for specific details.
I hope this can help you get started, feel free to change things to the way you like!



Browse Code
https://github.com/maikerumine/foxmobs

Download:
https://github.com/maikerumine/foxmobs/archive/master.zip

Re: [Mod]Foxmobs

PostPosted: Mon Jan 25, 2016 19:29
by maikerumine
UPDATED!

Yes, re-download on github.

Changes:
*Fixed ridable "doggie" so the carrot stick works now for steering.
*Fixed bones selector box size
*Fixed The name Trails
*Doggie is now able to attack monsters!


If you want different player characters, go here and choose some, I can update the code.
http://minetest.fensta.bplaced.net/

Enjoy!!

Re: [Mod]Foxmobs

PostPosted: Sat Jan 30, 2016 06:12
by TailsTheFoxDoes MT
Thanks! Btw, i have an idea, what about if i can make them sit/stand/lay/mine. And this mod is awsome.