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[Mod] Fence-like gates [gate0.2]

Posted:
Fri Mar 30, 2012 15:07
by bgsmithjr
Update
Fixed the swinging motion to always open forward, darkened the texture and made it easier to remove.
Screenshots:
Closed

Recipe
Downloadhttp://magic.minetest.net/gate.zipBroken until further notice.

Posted:
Fri Mar 30, 2012 15:26
by SelfishCar
They look the same...
You need to make it look more like a gate! Like Minecraft's! ;)

Posted:
Fri Mar 30, 2012 15:31
by bgsmithjr
ok, I'll start version 0.3 double gates like minecraft.

Posted:
Fri Mar 30, 2012 17:40
by Death Dealer
Great job:D looks good

Posted:
Fri Mar 30, 2012 17:42
by sfan5
Nice!
But the Gates should have a different Texture

Posted:
Fri Apr 06, 2012 12:00
by bgsmithjr
update

Posted:
Fri Apr 06, 2012 12:38
by sfan5
How did you upload it on magic.minetest.net

Posted:
Fri Apr 06, 2012 12:41
by Jordach
celeron55 wrote:Indeed; I bought a host for the website. It costs me 36.90 euros a year (so make sure I get at least that much from donations!). I am going to set up nightly builds in there as I get my lazy ass up for coding some bash and php.
As for the domain, you can thank bookwar - speaking of which, she probably should buy a year or two of more registration time for it!
Fun fact: you can get minetest.net subdomains from
freedns.afraid.org, as minetest.net uses their free DNS services.

Posted:
Fri Apr 06, 2012 12:44
by bgsmithjr
I was already using freedns.afraid.org as my redirect. So I just changed it.

Posted:
Fri Apr 06, 2012 12:49
by sfan5
oh, ok

Posted:
Fri Apr 06, 2012 15:13
by kddekadenz
The mod is very buggy..

Posted:
Fri Apr 06, 2012 15:20
by bgsmithjr
What is wrong with it?

Posted:
Fri Apr 06, 2012 15:24
by bgsmithjr
Oh sorry let me add the updated version

Posted:
Fri Apr 06, 2012 15:25
by kddekadenz
bgsmithjr wrote:What is wrong with it?
If you stand in a false place and activate it, the gate will go somewhere, where it shouldn't be.

Posted:
Fri Apr 06, 2012 15:45
by bgsmithjr
All fixed

Posted:
Sat Apr 07, 2012 01:42
by bgsmithjr
I noticed a bug if you open it a certain way with only one fence post it places the gate in an empty space.
That only happens on one side.
And if there isn't enough room to open the gate it will just remove the node.
FYI.

Posted:
Sat Apr 07, 2012 02:43
by bgsmithjr
fixed.

Posted:
Sat Apr 07, 2012 06:44
by bgsmithjr
If you could let me know if everything is working properly.