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[mod]BigPixelZombie

Posted:
Sun Apr 24, 2016 14:24
by azekill_DIABLO
Hi, today i'm happy to present you my brand new mod: BigPixelZombie
It's very light and it look very nice :)
the Big one :)
when you kill it, it spawns one or two medium zombies, and when you kill the med zombie, you get one or two small :)
DEPENDS MOB REDO
bpz.zip
- (474.69 KiB) Downloaded 145 times
Re: [mod]BigPixelZombie

Posted:
Sun Apr 24, 2016 14:28
by azekill_DIABLO
Precision: this mod aims to add cute, funny and child-friendly mobs, not to do a scary monster.
Like all my mods the license is CC by 3.0 for the textures and DWYWPL for the code :)
Re: [mod]BigPixelZombie

Posted:
Mon Apr 25, 2016 12:43
by paramat
Looks good.
Re: [mod]BigPixelZombie

Posted:
Mon Apr 25, 2016 14:26
by azekill_DIABLO
thx
Re: [mod]BigPixelZombie

Posted:
Wed Apr 27, 2016 08:20
by azekill_DIABLO
others post? i saw 4 downloads, say me if you like it!
in the next update i will make them spawn naturaly on grass :)
Edit:finally, it's not an excelent idea, but i will keep it :)
Re: [mod]BigPixelZombie

Posted:
Mon May 02, 2016 17:07
by Sokomine
Yes, it's nice and simple. I personally prefer diffrent kind of mobs, but then, I'm not a kid anymore. There may be worlds where such mobs would fit in very nicely. There are those cubic mods (pigs, cows, even ores) - it would fit well there.
Re: [mod]BigPixelZombie

Posted:
Mon May 02, 2016 17:21
by azekill_DIABLO
i will do more mobs in cubes!
maybe it will be renamed to BigPixelWorld
Re: [mod]BigPixelZombie

Posted:
Fri May 06, 2016 18:46
by xeranas
You need mention dependencies. As mod uses mobs api link to dependency would be useful (not everyone know which mobs mod needs to be installed).
Not sure if pixel supose to be flying (above ground):

I would like see more colors for textures even for default world (16x16) texture color looks too solid.
Re: [mod]BigPixelZombie

Posted:
Sat May 07, 2016 10:42
by azekill_DIABLO
1:i will edit the first post :)
2:bug of hibox, in the todo list
3:ok i will change that
Re: [mod]BigPixelZombie

Posted:
Sat May 07, 2016 18:46
by TailsTheFoxDoes MT
azekill_DIABLO wrote:Hi, today i'm happy to present you my brand new mod: BigPixelZombie
It's very light and it look very nice :)
the Big one :)
when you kill it, it spawns one or two medium zombie, and when you kill the med zombie, you get one or two small :)
I'm adding mobs that are like slimes, and this mod acts exactly like Minecraft slimes, they split into smaller and smaller versions of themselves,too. I will give full credit, or do i need not post this post?!
Re: [mod]BigPixelZombie

Posted:
Sun May 08, 2016 09:16
by azekill_DIABLO
you don't need to post anything since the code is DWYPL
(or wtfpl) if you prefer ;)
Re: [mod]BigPixelZombie

Posted:
Sun May 08, 2016 23:17
by TailsTheFoxDoes MT
azekill_DIABLO wrote:you don't need to post anything since the code is DWYPL
(or wtfpl) if you prefer ;)
Oh :D
Re: [mod]BigPixelZombie

Posted:
Sat May 14, 2016 10:09
by azekill_DIABLO
sorry, i'm now here i've been inactive for a week :)
Re: [mod]BigPixelZombie

Posted:
Sat May 14, 2016 12:21
by Aftermoth
Welcome back. A reminder of where you were up to...
xeranas wrote:You need mention dependencies. As mod uses mobs api link to dependency would be useful (not everyone know which mobs mod needs to be installed).
azekill_DIABLO wrote:1:i will edit the first post :)
... a good place to start.
Re: [mod]BigPixelZombie

Posted:
Wed Jun 08, 2016 14:50
by azekill_DIABLO
I've Done great textures!
Re: [mod]BigPixelZombie

Posted:
Thu Jun 09, 2016 10:15
by azekill_DIABLO
i will corect the bug on the hitbox soon :)
Re: [mod]BigPixelZombie

Posted:
Sat Jun 11, 2016 15:26
by xeranas
azekill_DIABLO wrote:I've Done great textures!
Good, now looks much better!
Suggestion add additional few color pants variants like different color sheeps (of course its up to you).
Re: [mod]BigPixelZombie

Posted:
Sat Jun 11, 2016 16:37
by azekill_DIABLO
yes great idea!!!!!! you are giving me inspiration!
Re: [mod]BigPixelZombie

Posted:
Sat Jun 11, 2016 16:52
by azekill_DIABLO
New style!!!!

Re: [mod]BigPixelZombie

Posted:
Sun Jun 12, 2016 00:46
by D00Med
I like the new style, it's cool!
Re: [mod]BigPixelZombie

Posted:
Thu Jul 07, 2016 12:38
by azekill_DIABLO
UPDATE!!!
ther are now 3 colors of zombies!!!
Say me if you have intresting ideas for others zombies!
Re: [mod]BigPixelZombie

Posted:
Thu Jul 21, 2016 23:43
by TailsTheFoxDoes MT
azekill_DIABLO wrote:UPDATE!!!
ther are now 3 colors of zombies!!!
Say me if you have intresting ideas for others zombies!
Lava Zombies. Via
Magma Cubes, oh you are reading this, aw.
Re: [mod]BigPixelZombie

Posted:
Fri Jul 22, 2016 12:35
by azekill_DIABLO
ok! great idea! i will do a new entity for the lava and water one!
Re: [mod]BigPixelZombie

Posted:
Sat Sep 24, 2016 00:15
by zorman2000
This mod has an innocent look, but I like it!
Re: [mod]BigPixelZombie

Posted:
Sat Sep 24, 2016 08:16
by azekill_DIABLO
thanks :D
Re: [mod]BigPixelZombie

Posted:
Fri Sep 30, 2016 07:24
by im-poke
Nice mod mate. I think it would be great if we could tame those cute things.
Re: [mod]BigPixelZombie

Posted:
Fri Sep 30, 2016 11:27
by azekill_DIABLO
tame them? why not.