At the moment there are three mods. I chose not to release them separately, because they are not very usefull without some special context.
-Extinction:
Default torches and Jack-o'-lantern extinguish.
+
Spoiler
Depends on:
-Default
-Farming? https://forum.minetest.net/viewtopic.php?id=9019
-Technic Light:
Adds new (permanent) light sources:
- Powered lamps
- Radioluminescent block and stick (torch)
- Phosphorescent block (stores and emits energy)
+
Spoiler
Depends on:
-Technic https://forum.minetest.net/viewtopic.php?f=11&t=2538
-Default
-Hypericum:
Adds a hypericum plant and tea, which effects sunburn and sanity.
+
Spoiler
Depends on:
-Farming
-Beware the Dark https://forum.minetest.net/viewtopic.php?f=11&t=12845
-Sunburn https://forum.minetest.net/viewtopic.php?f=11&t=13199
-Player Effects https://forum.minetest.net/viewtopic.php?f=11&t=9689
I plan to create a subgame, which will contain all mods mentioned above, their dependencies (e.g. Hudbars) and the following:
-Another Charcoal https://forum.minetest.net/viewtopic.php?f=9&t=13549
The current version of this game is not playable e.g. sunburn is too heavy.
TODO:
- balance Sunburn, Beware the Dark and Hunger.
- add and modify Beds and "/home"
- remove, replace and add more light sources.
- new textures.
- add a "goal"
Download (no stable version):https://github.com/gejan/minetest-fight-night/archive/master.zip
Github:https://github.com/gejan/minetest-fight-night