License: GPL3
Depends: default
Download: GitHub or master.zip
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
everamzah wrote:Looks like I forgot something.
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
everamzah wrote:The shop register relies on a stock being in its inventory, in order to exchange for what's asked. It's simple and that's all it can do.
I think, if anything, I'd like to add support to it for other mods that would interact with it, but am pretty unfamiliar with machines mods, etc. On the other hand, it might be easy enough to add a secondary, "admin" shop node. I just never got around to it, I guess, as it was asked before by Dragonop. Maybe I'll do that now, thanks for the reply.
I don't know about any other shop mod.
rnd wrote:Almost perfect shop mod that does what it needs to and without unnecessary features. Made a fork https://github.com/ac-minetest/shop with the following features - 4. takes care of ParaklataChotou request:
1.cleaned up minimalistic gui
2. user can see clearly what shop is selling/buying by just looking at shop
3. better and informative error display like:
"Error. You dont have enough items to pay" or "Error. Shop out of stock."
4. if shop owner is admin shop can sell/buy infinite items - no "out of stock" errors
5. shop errors now show as shop text - owner can easily spot shop with problems
6. player can't trade with himself to prevent easy abuses
everamzah wrote:Very nice! Next time I look into the shop mod, I may incorporate some of your changes. I had originally more conditional messages, but later lumped them all together for whatever reason.
Can you fix my fork of mobs_npc too? The trader is broken. ^_^
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
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