Page 1 of 1
mobs_mount_wip

Posted:
Fri Jun 10, 2016 19:53
by diriel
Hi all,
This mod is targeted at Mobs_Redo.
My daughter has been after me to try to get dragon mounts working. I decided to start with kpgmobs horse code and split it out into a dedicated mounts mod. The horses work the same as they used to.
The dragons move:
-- W = left sidestep, not directly forward as expected.
-- S = right sidestep, not directly forward as expected.
-- A = rotate left
-- D = rotate right
I am not much of a coder, but I am certainly willing to put work into learning and improving. Contributions welcome. I do not have a github account yet, but if it ends up needing it I will do so.
Diriel
Re: mobs_mount_wip

Posted:
Fri Jun 10, 2016 20:04
by blert2112
I was going to start work on something like this as it was requested of me to add the horse to my more_animals modpack. I would like to see your code and can probably help you with it.
The dragon probably just needs to be rotated.
Re: mobs_mount_wip

Posted:
Fri Jun 10, 2016 20:09
by diriel
Sounds great!
Re: mobs_mount_wip

Posted:
Fri Jun 10, 2016 20:59
by D00Med
Yes the dragon does need to be rotated, I have trouble remembering which is the correct direction.
I'm working on a better dragon model, when I'm finished I'll attatch it here with the rotated original.
Any requests for the dragon model? like maybe a different style? or more legs?
edit: oops, nearly forgot to say that this is a GREAT mod!! I tried to do the exact same thing but only managed to get a miniature, backwards dragon.
Re: mobs_mount_wip

Posted:
Fri Jun 10, 2016 21:46
by KCoombes
+10
Re: mobs_mount_wip

Posted:
Fri Jun 10, 2016 21:47
by diriel
Better animation, and in blender please! This general type of dragon is roughly what I was hoping for, but I would very much like to see some of what you are working on.
I want this dragon to actually be a "dogshoot" type mob that can shoot fireballs at distance, and mix it up in melee. I actually have your original TPS mod from Tenplus1 with the dragon split out solo and quite deadly as a non mount type mob. I would be happy to post it here. So, I have you to thank for this particular model and the inspiration!
Diriel
Re: mobs_mount_wip

Posted:
Fri Jun 10, 2016 22:02
by D00Med
Ok, that's mostly what I'm trying to improve.
I'm not sure if a "dogshoot" type is possible.
You're welcome.
Re: mobs_mount_wip

Posted:
Fri Jun 10, 2016 22:18
by diriel
This attachment is from the original TPS mobs from Tenplus1 for D00Med. I split the dragon out so I could play with it. As a solo non mount mob, it seems to dogshoot pretty good.
Contributions welcome!
Diriel
Re: mobs_mount_wip

Posted:
Sat Jun 11, 2016 05:58
by blert2112
Finished the horse and it is ready for testing but it requires a tiny modification to mobs_redo. I have submitted a PR to TenPlus1 and I will update my more_animals repo if/when he merges the PR.
Re: mobs_mount_wip

Posted:
Sat Jun 11, 2016 06:55
by D00Med
I have made another dragon, it is somewhat better.
It took me all day though, and I'm not even going to try to make another one.

The animation is slightly better. It has been rotated so that it is facing the right way.
More importantly, the dragon can have spikes, ears and a tail spike. It's also easier to make different shaped wings.
These are all changed by the texture.
link to the texture:
http://s33.postimg.org/aq1u7e8m7/dmobs_dragon.pnggood luck with the mod!
Re: mobs_mount_wip

Posted:
Sat Jun 11, 2016 07:13
by DS-minetest
oh, im looking forward to playing with this mod
hm, if you press W+S
Re: mobs_mount_wip

Posted:
Sat Jun 11, 2016 10:17
by azekill_DIABLO
+1
Re: mobs_mount_wip

Posted:
Sat Jun 11, 2016 15:11
by diriel
@Blert2112 - Can't wait to see it in action!
@D00Med - Will download and check this out! Looks Good!
Diriel
Re: mobs_mount_wip

Posted:
Sat Jun 11, 2016 15:16
by blert2112
Horse added to
mobs_more_animals.
Please note the requirements in the description.
I may mess with the dragon a bit today but, you can easily make any mob ridable using my
lib_mount mod. See the horse mod for usage.
Re: mobs_mount_wip

Posted:
Sat Jun 11, 2016 15:29
by duane
+2
Re: mobs_mount_wip

Posted:
Sat Jun 11, 2016 15:48
by diriel
D00Med - Looks nice. When I loaded it for a quick test on the red dragon in the mounts mod, it still goes left and right instead of forward and backwards. Any progress on that? I have not had time to dig into it more. If not, I will dig into it this afternoon again.
Do you have a blender file you would be willing to share for educational purposes?
Re: mobs_mount_wip

Posted:
Sat Jun 11, 2016 15:52
by diriel
blert2112 - Nice! I have to step out for a bit, but when I get back this evening I will have a look at this! It will be nice to be able to show my daughter something that works as expected. :)
Re: mobs_mount_wip

Posted:
Sat Jun 11, 2016 20:42
by D00Med
diriel wrote:D00Med - Looks nice. When I loaded it for a quick test on the red dragon in the mounts mod, it still goes left and right instead of forward and backwards. Any progress on that? I have not had time to dig into it more. If not, I will dig into it this afternoon again.
Do you have a blender file you would be willing to share for educational purposes?
The rotation in the model should be ok, it will have something to do with the code and not the model.
Possibly where the player is attached? I noticed that in third person, the player is giant whilst riding a dragon.
Re: mobs_mount_wip

Posted:
Fri Jun 24, 2016 23:35
by blert2112