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I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
[h]Zen S.D.[/h] The next generation of tranquility! malheureusement mon français n'est pas bon :< Owner of the Zelo's In game name: MuadTralk, spdtainted, sdzen, sd zen, sdzeno
bgsmithjr wrote:mountains, grass, dirt, sand water the highest point on the map(that is not air)
correct me if im wrong but tall mountains are generated, thers not a place you can teleport to get to huge mountains, ther might be a map seed with huge mountains.
bgsmithjr wrote:i dont understand I can teleport behind the loaded chunks.
no you can but its entirely up to the game to spawn huge mountains, unless someone has a map seed with huge mountains and they would also have to know where to teleport.
But there has got be a max height even if it is the top of the world. It doesn't infinitely generate the world. I heard someone say how many blocks it has, but I only want about 100 from the highest point. because I am trying to make snow and the real clouds aren't the nodes in the default init.lua so I cannot make them fall from the clouds but it has to be higher than a mountain, and falling object I cannot do without adding them to default init because I do not know about sprites and entities.
all he wants to know is what the peak limit is for nodes naturally generating correct so someone help him!
[h]Zen S.D.[/h] The next generation of tranquility! malheureusement mon français n'est pas bon :< Owner of the Zelo's In game name: MuadTralk, spdtainted, sdzen, sd zen, sdzeno
of course there are nodes under the peak, but all I need is coordinates of the highest node that is not air. if wanted to build a building that was the tallest thing on the map , i would have to know what the highest place node was. I am trying generate snow