[help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

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Re: [help needed]M.I.L.A. [community][mod][api]

by azekill_DIABLO » Sun Oct 30, 2016 21:37

There we go!! i got now a new version! updating.... take care, irrlitcht seem to dislike directX (*.x files) because it spams to death the command box with 'sheep.png is missing' or thing lik that, without reason.
i got a new blood system, and health bar.
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Re: [help needed]M.I.L.A. [community][mod][api]

by azekill_DIABLO » Sun Oct 30, 2016 22:51

UPDATED, MAY HAVE BUG, BUT HAS SUPER NEW FEATURES!
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Re: [help needed]M.I.L.A. [community][mod][api]

by azekill_DIABLO » Tue Nov 01, 2016 15:48

What do you think of the new blood system? check the init lua file , there are settings!
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
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Re: [help needed]M.I.L.A. [community][mod][api]

by octacian » Tue Nov 01, 2016 18:37

I should actually test this out one day... What mobs does it have? Do they move around at all yet? How is the AI? Or is there any AI?
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Re: [help needed]M.I.L.A. [community][mod][api]

by D00Med » Tue Nov 01, 2016 19:22

Nice to see a new mob api in progress!
irrlitcht seem to dislike directX (*.x files) because it spams to death the command box with 'sheep.png is missing' or thing lik that, without reason.

I get this problem with .b3d files too, is there a way to fix it?
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Re: [help needed]M.I.L.A. [community][mod][api]

by azekill_DIABLO » Fri Dec 09, 2016 18:15

It does not bug with b3d, on openGL!
im just adding a very strong update!!!!
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Re: [help needed]M.I.L.A. [community][mod][api]

by azekill_DIABLO » Fri Dec 09, 2016 18:34

WOW! adds a real lot of thing!

blood, drops, 2 new mobs ## https://github.com/azekillDIABLO/Mila-Entities ##...
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Re: [help needed]M.I.L.A. [community][mod][api]

by azekill_DIABLO » Sat Dec 17, 2016 17:06

Also added a settings.lua file, made the mod faster, removed the bugs and wrote a nearly complete api_help!! Can some one test this?!!
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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by azekill_DIABLO » Tue Dec 20, 2016 15:35

i added the fastest cleaning command ever made, i'm very proud to present you /mila_clean
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by azekill_DIABLO » Sun Dec 25, 2016 12:56

i will continue posting until someone reply ;)

mila can now be used in a game, or even for modding :)

5 times i post with no answers. forum's probably dead
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by octacian » Sun Dec 25, 2016 15:35

I will reply :D

This is starting to look pretty good, I'll see if I can test it later today.
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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by taikedz » Mon Dec 26, 2016 15:27

Et zut. I have been meaning to revisit this one. I have not been on the WIP mods forums in a while, sorry.... busy doing some bespoke mod requests on a server

Will try to get round to this soonish.
 

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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by azekill_DIABLO » Thu Dec 29, 2016 21:58

oops just posted a desperated message in offtopic, happy to see you reply to my callls and thanx octacian for saying it looks good!
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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by azekill_DIABLO » Mon Jan 09, 2017 17:55

Has someone got an original idea for mob system?
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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by D00Med » Mon Jan 09, 2017 19:51

Can the mobs have a jump animation? or multiple idle animations?
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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by azekill_DIABLO » Sun Jan 22, 2017 18:16

i'm working on it, it should not be that hard... but idk how to make it ;)

this mod has went far farther (fartherly far farther than far far far far(fadet) farther fartherly) than what i first thought. ANd it was supposed to be a proof of concept :D amazing! and thank you tadeizk (one day i will learn to write it... one day...!) for the code! nothing could have been possible without you and the minetest community menbers! thank you all!
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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by azekill_DIABLO » Sun Jan 29, 2017 18:53

YEs **** it! i made a spawning system! it needs improvement and doc buts it's aWEZsome!
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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by taikedz » Mon Jan 30, 2017 11:47

I think you have made changes in your development branch on your own computer without pushing them publicly. If you really want help don't do that -- I made a pull request, but it is probably going to be against an older version of mila than the one you have on your repo.

Much work still to be done. For now, the sheep sinks like a brick in the water :-p
 

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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by azekill_DIABLO » Mon Jan 30, 2017 11:49

sorry i turned off my computer before making the changes!
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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by D00Med » Wed Feb 01, 2017 00:26

In the feature list, you wrote that mobs can climb nodes, do you just mean stepheight? or do you mean they can move around on vertical surfaces?
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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by taikedz » Wed Feb 01, 2017 08:11

Stepheight, D00Med - scaling walls would be an interesting feat.... like, if they could take advantage of shift-jumping too :-p
 

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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by D00Med » Wed Feb 01, 2017 09:18

Ok, is that really a feature of the api though?
Yeah that'd be neat.
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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by taikedz » Wed Feb 01, 2017 09:30

Agreed its more of a defacto ability of entities with a velocity..... or at the very least, i do not remember coding anything stepheight-specific :-P
 

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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by TenPlus1 » Wed Feb 01, 2017 10:59

Sadly nothing in the code for climbing ladders, mila is a very simple movement api at the moment.
 

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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by taikedz » Wed Feb 01, 2017 11:08

Honestly, unless someone else steps in to help, I don't think mila is going to move fast... I'm pretty happy fiddling with mobs_redo at the moment hence my preference adjusting things there than plying time into coding a mobs engine from scratch, even though I am getting to learn some extra vagueries on that front...

[/treason] :-P
 

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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by azekill_DIABLO » Wed Feb 01, 2017 11:36

sorry i messed up the repo once more, and now i can't upload a folder with textures inside... how do i do?

and yes got the same idea for the ladder! when swimming code will be done, i will ty something for the ladder!
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by D00Med » Thu Mar 16, 2017 03:36

I just realised, there's no license file in the entities mod *hint hint* ;)
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Re: [help needed]M.I.L.A. 0.7 !UPDATE! [community][mod][api]

by azekill_DIABLO » Thu Mar 16, 2017 16:38

Damn!i forgot it :) thx
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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