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[Modpack] army_enhancement

PostPosted: Thu Sep 01, 2016 11:46
by juli
This is my first mod, and ispired by the army mod: https://forum.minetest.net/viewtopic.php?pid=116232

The Modpack contains this mod also and 4 new mods
created or modified by me.
(machine_gun from army mod, now com plete rewritten
flashlight from walkinglight mod, :https://forum.minetest.net/viewtopic.php?f=11&t=2621&hilit=walking_light
amor from xtraores-amor, :https://forum.minetest.net/viewtopic.php?f=11&t=12798&hilit=xtraores
machete complete self made)

License: LGPLv2.1
Mod dependencies: 3damor, army (optional, but recommended)
Download:https://github.com/cpdef/minetest-army_enhancement-master/archive/master.zip
Github:https://github.com/cpdef/minetest-army_enhancement-master
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Description of the mods:
machine_gun:
a gun with 4 modes:
·automatic fire (sometimes the fire stops, because of an not solved and maybe not solveble Error)
·oneshot
·5 shots
·mode to change shotspeed for automatic mode
u can change the modes with shift+left click (use)

machete:
·a long knife (useable like a bronzesword-bronzeaxe combo, with little modifications)

amor:
·3damor in army look

flashlight:
·not useable only for light

Image
Image
Image
Image

This images are partly outdated. The machine gun has a new look.

There are for now only dummy crafting recipes, i will change them next days.

Re: [modpack] army_enhancement

PostPosted: Thu Sep 01, 2016 16:55
by juli
Is there something wrong with my mod?

Re: [Modpack] army_enhancement

PostPosted: Fri Sep 02, 2016 16:10
by davidthecreator
someone wanted a minigun... i can say... the machinegun here, is just as fast...

Re: [Modpack] army_enhancement

PostPosted: Fri Sep 02, 2016 19:07
by juli
yes up to 25 shots per second :)

Re: [Modpack] army_enhancement

PostPosted: Fri Sep 02, 2016 19:08
by juli
removed

Re: [Modpack] army_enhancement

PostPosted: Fri Sep 02, 2016 20:29
by MineYoshi
Cool!
+100

Re: [Modpack] army_enhancement

PostPosted: Fri Sep 02, 2016 23:48
by Byakuren
As far as I know you cannot license a derivative of a CC-BY-SA work under LGPLv2.1. The only compatible license in the GNU GPL family is GPLv3 (without the option for a later version).

Re: [Modpack] army_enhancement

PostPosted: Sat Sep 03, 2016 05:19
by juli
ok this is the first time i licensed my work. Sorry, so what should i do? Remove the army mod from the modpack?
At first i ask the author.

Re: [Modpack] army_enhancement

PostPosted: Sat Sep 03, 2016 07:09
by Byakuren
You can:
  • Remove whatever parts derive from the army mod
  • Ask the author of the army mod to license it with something compatible with the LGPLv2.1
  • License your work under a compatible license (CC-BY-SA, GPLv3 (with no option for a later version), Free Art License)

It doesn't look like Dan specified the version of CC-BY-SA, which matters since there are multiple versions with different terms.

Re: [Modpack] army_enhancement

PostPosted: Sun Sep 04, 2016 13:37
by azekill_DIABLO
this mod is great!

Re: [Modpack] army_enhancement

PostPosted: Mon Sep 05, 2016 20:29
by juli
Ok i have removed the army mod from the modpack. You must now add it by yourself.
All copied sections are rewritten, so there should be no license problem anymore.