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[Mod] Military Vehicles [mvehicles]

PostPosted: Mon Sep 05, 2016 18:06
by DS-minetest
Military Vehicles

Image
This is a modification for Minetest which should add military vehicles.
For now there's only a (not completed) tank.

The mod is very w.i.p., it is thought as practice of mod making for me, so don't expect too much. I didn't release it for a long time because i didn't want too much help.
Yes, its normal, that the wheels egg, its not so easy for a normal player when he builds the tank to stick everything together rightly.
The engine sound of the tank is the default lava cooling sound. For some reason sometimes its played faster and sometimes slower. I think the reason is that the different sounds of the lava cooling have different lengths and minetest always takes the length of the first one played, which is random, and scales the others.

+ controls


+ features



github
Download newest
Download for 0.4.15
+ older versions

How to install a mod?

+ Version history


Mod dependencies:
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Code: Select all
default
tnt
dye


+ todo

+ known bugs


licenses:
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Code: Select all
Licenses for Textures, Sounds and Models
---------------------------------------
if the lava can is one of the older textures in technic mod then "mvehicles_fuel_can.png" is licensed:
sdzen (Elise Staudter) (CC BY-SA 3.0), edited by DS-minetest
https://creativecommons.org/licenses/by-sa/3.0/

"mvehicles_engine.ogg":
by EnduringAutomotive (CC BY 3.0), shortened and exported by DS-minetest
original: http://www.freesound.org/people/EnduringAutomotive/sounds/170248/#
license: https://creativecommons.org/licenses/by/3.0/

"mvehicles_tank_shoot." .. 1-3 .. ".ogg":
by qubodup (CC0 1.0), splited up and exported by DS-minetest
original: http://www.freesound.org/people/qubodup/sounds/184382/
license: http://creativecommons.org/publicdomain/zero/1.0/

Everything else:
DS-minetest (CC-BY-SA 3.0)
license: https://creativecommons.org/licenses/by-sa/3.0/

--------------------------------------

License for code
---------------------------------------

by DS-minetest (CC0)
license: http://creativecommons.org/publicdomain/zero/1.0/

Image Image Image

thanks to
  • NathanS for making 3 so helpful blender tutorial videos (the ones with the beautiful:D dog)

You can make a video of a tank in action when the mod gets better (or now) if you want, i would make a link in the first post.
Feedback and comments would be nice!

Re: [Mod] Military Vehicles [16.09.05] [mvehicles]

PostPosted: Tue Sep 06, 2016 15:04
by DS-minetest
hm, still no replies

Re: [Mod] Military Vehicles [16.09.05] [mvehicles]

PostPosted: Wed Sep 07, 2016 01:33
by MineYoshi
Looks kinda WIP... But i think that if you put some effort this can be a good mod!
+100!

Re: [Mod] Military Vehicles [16.09.05] [mvehicles]

PostPosted: Wed Sep 07, 2016 05:06
by juli
+200 ;-)
Have u seen my army_enhanced modpack? (https://forum.minetest.net/viewtopic.php?f=9&t=15443)
Maybe we can merge it. There are no vehicles but some army weapons (machine gun 25 shots per second).
Or is that a bad Idea?

Re: [Mod] Military Vehicles [16.09.05] [mvehicles]

PostPosted: Wed Sep 07, 2016 07:31
by DS-minetest
thank you :)
@juli: its no bad idea, but wait with merging, the tank is not useful in battle at the moment

Re: [Mod] Military Vehicles [16.09.05] [mvehicles]

PostPosted: Wed Sep 07, 2016 09:56
by azekill_DIABLO
it's nice! made with boat mod?

Re: [Mod] Military Vehicles [16.09.05] [mvehicles]

PostPosted: Wed Sep 07, 2016 13:01
by DS-minetest
azekill_DIABLO wrote:it's nice! made with boat mod?

no, i only looked at the boat mod a bit at first, but i never copied it. it was no big help
its all self written (and copied from modding api)

Re: [Mod] Military Vehicles [16.09.05] [mvehicles]

PostPosted: Wed Sep 07, 2016 13:38
by azekill_DIABLO
+1

Re: [Mod] Military Vehicles [16.09.05] [mvehicles]

PostPosted: Wed Sep 07, 2016 16:01
by juli
Ok no problem. I have also to do some things on my mod.

Re: [Mod] Military Vehicles [16.09.05] [mvehicles]

PostPosted: Wed Sep 07, 2016 21:11
by Christian9
Cool Doritos (Thats a thing right? No? Well I'm making it a thing! tell yo friends! Cool Doritos!) This a neat mod for a Extremely W.I.P

Re: [Mod] Military Vehicles [16.09.05] [mvehicles]

PostPosted: Thu Sep 08, 2016 20:37
by DS-minetest
what doritos?! the top part of the tank is a pyramide and not 2D

Re: [Mod] Military Vehicles [16.09.05] [mvehicles]

PostPosted: Fri Sep 09, 2016 12:30
by azekill_DIABLO
:b

Re: [Mod] Military Vehicles [16.09.05] [mvehicles]

PostPosted: Sat Sep 10, 2016 19:32
by MineYoshi
it looks like a pyramid of Doritos!

Re: [Mod] Military Vehicles [16.09.05] [mvehicles]

PostPosted: Mon Sep 12, 2016 18:24
by Christian9
Definition of Cool Doritos: Its like saying Awesome x2

Re: [Mod] Military Vehicles [16.09.05] [mvehicles]

PostPosted: Wed Sep 28, 2016 14:17
by DS-minetest
The mod is now on github.

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Thu Sep 29, 2016 02:43
by ManElevation
lol the tank look fucked

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Thu Sep 29, 2016 19:16
by azekill_DIABLO
ManElevation wrote:lol the tank look fucked

it's wip

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Mon Oct 10, 2016 01:13
by Diamond knight
ManElevation wrote:lol the tank look fucked


Languige

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Mon Oct 10, 2016 16:18
by azekill_DIABLO
Diamond knight wrote:
ManElevation wrote:lol the tank look fucked


Languige

aproval of myself.

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Sun Oct 16, 2016 15:39
by DS-minetest
update:
  • some hud (no use)
  • exhaust is working correctly (needs latest Minetest version)
  • nodes planed for building the tank

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Sat Oct 29, 2016 12:18
by DS-minetest
Update
the movement of the cannon is nice now
Image
(stop the movement by pressing sneak)

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Sat Oct 29, 2016 16:58
by azekill_DIABLO
This tank is awesome!

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Sat Oct 29, 2016 20:24
by DS-minetest
thank you :)
i think, at next there will come a shooting mechanism, i would need some feedback, what would be nice here. for example simple dungeon master shot or using some stuff from other mods like shooting or something completely self created. note that i will change that maybe afterwards to make it nicer.

btw i tried to make decals but failed, more than one texture doesnt work it seems :|

if someone got ideas or problems please tell them to me here on forum or at github with an issue

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Mon Oct 31, 2016 10:08
by cx384
I think this is how the canon should work.
Image

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Mon Oct 31, 2016 12:14
by DS-minetest
update:
you can now shoot hearts

@cx384: it looks like the gray stickman makes pipi over the tree

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Tue Nov 01, 2016 15:46
by DS-minetest
update: new engine sound

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Tue Nov 01, 2016 15:49
by azekill_DIABLO
awesome!

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Tue Nov 01, 2016 16:03
by DS-minetest
i need you
Image
to tell me if it should be louder or quieter

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Tue Nov 01, 2016 16:26
by azekill_DIABLO
sry i don't even get the tank to work, i don't have minetest 4.14 dev

Re: [Mod] Military Vehicles [mvehicles]

PostPosted: Tue Nov 01, 2016 16:27
by DS-minetest
when 0.4.15 releases, you will get it to work :)