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[mod][hud][download] NodeExplorer [NodeExplorer]

PostPosted: Sun Sep 25, 2016 18:36
by azekill_DIABLO
A simple mod, which aims to be educational. Says in hud the name of the node you punch!

Image

This mod LGPL V3. The mod has no dependicies and works for ALL the nodes you can punch.
NodeExplorer.zip
0.2
(2.62 KiB) Downloaded 158 times
nodeExplorer (2).png
image
nodeExplorer (2).png (7.14 KiB) Viewed 3905 times

Re: NodeExplorer

PostPosted: Mon Sep 26, 2016 19:34
by azekill_DIABLO
an update is coming: there will be a hud element for what you touch

EDIT: update

Re: NodeExplorer

PostPosted: Mon Sep 26, 2016 21:00
by azekill_DIABLO
absolutly no one looks at new mod.

Re: [mod]NodeExplorer[hud][download]

PostPosted: Mon Sep 26, 2016 21:37
by MineYoshi
Ñe... Try something, show the texture too! (For testing, that could be great!)
Anyways, looks nice! +100!

Re: [mod]NodeExplorer[hud][download]

PostPosted: Mon Sep 26, 2016 23:11
by Martin_Devil
+1
It would be cool to show which element I holding in my hand, optional

Re: [mod]NodeExplorer[hud][download]

PostPosted: Tue Sep 27, 2016 11:16
by azekill_DIABLO
hum? mods already shows what you are holding :D it's called a hotbar

Re: [mod]NodeExplorer[hud][download]

PostPosted: Tue Sep 27, 2016 12:06
by Martin_Devil
azekill_DIABLO wrote:hum? mods already shows what you are holding :D it's called a hotbar

i need tool/block name

Re: [mod]NodeExplorer[hud][download]

PostPosted: Tue Sep 27, 2016 15:48
by azekill_DIABLO
ok i see. will try to do that.

Re: [mod]NodeExplorer[hud][download]

PostPosted: Tue Sep 27, 2016 18:11
by bell07
try to display dump(node) instead of just the name ;)

Re: [mod]NodeExplorer[hud][download]

PostPosted: Tue Sep 27, 2016 19:09
by azekill_DIABLO
dump? you mean the id no? "default:dirt"

Re: [mod]NodeExplorer[hud][download]

PostPosted: Tue Sep 27, 2016 21:16
by mahmutelmas06
There is similar mod. You may want to check

viewtopic.php?t=10095

Re: [mod]NodeExplorer[hud][download]

PostPosted: Tue Sep 27, 2016 21:23
by azekill_DIABLO
thanks! but too heavy code for me

Re: NodeExplorer

PostPosted: Wed Sep 28, 2016 09:36
by twoelk
azekill_DIABLO wrote:absolutly no one looks at new mod.


just so you don't feel so frustrated...
I downloaded the mod the day you first posted it.
I fiddled with it in different worlds.
I downloaded newer versions.
I fiddled with screenspace conflicts it has with other stuff I am using.
I have bookmarked the thread and have added the mod to a script I use to update my mod collection.
I guess I'm not the only one who posts a little less frequent than you (no offence meant) and who's life runs at a somewhat slower pace with sometimes days or even weeks that I might not do Minetest stuff at all. ;-P

Don't expect the forum to be a noisy place at all times.
Actually the new university terms are starting in many places around now or in a few weeks, so it might even get a little quieter for the next months until holliday seasons start again.

btw, you might find usefull ideas in Sokomine's Inspector tool or Wuzzy's Lookup Tool among others.

Re: [mod]NodeExplorer[hud][download]

PostPosted: Wed Sep 28, 2016 12:00
by azekill_DIABLO
:D i was kidin for the 'no one looks'. in 10 mintues 54 seen it :D
thx for liking and sorry for conflicts

and thx but i already know the wuzzy's mod :)

Re: [mod]NodeExplorer[hud][download]

PostPosted: Fri Sep 30, 2016 07:33
by im-poke
May become useful to me.

Re: [mod]NodeExplorer[hud][download]

PostPosted: Fri Sep 30, 2016 11:28
by azekill_DIABLO
are you tlking of the code? lgpl 2.1 then!

Re: [mod]NodeExplorer[hud][download]

PostPosted: Fri Sep 30, 2016 12:27
by im-poke
Not necissarily. But i have quite some unknown nodes on my property, and i want a "report unknown nodes" rule on some servers. But maybe the code is useful too.

Re: [mod]NodeExplorer[hud][download]

PostPosted: Fri Sep 30, 2016 17:55
by bigfoot547
MineYoshi wrote:Try something, show the texture too!

Maybe you could try to use the [resize texture modifier in case you have a 32x32 texture pack.

Re: [mod]NodeExplorer[hud][download]

PostPosted: Sat Oct 01, 2016 20:52
by azekill_DIABLO
yeah.

Re: [mod]NodeExplorer[hud][download]

PostPosted: Fri Nov 04, 2016 05:12
by Wuzzy
IMPORTANT: the short modname “hud” is already taken by BlockMen for the “Better HUD” mod. Please change your modname. This means players can NOT use Better HUD and your mod at the same time. :-(

It would be better if the mod showed the node's description (tooltip) instead. Just check if this field is present and if yes, show it. Only if the description is nil or empty, the itemstring should be shown as fallback. But ONLY showing the itemstring seems so technical.
Or if you really want to, show both. XD

Re: [mod]NodeExplorer[hud][download]

PostPosted: Tue Dec 13, 2016 17:12
by azekill_DIABLO
Actually is it called NodeExplorer. it was only a tag. and i will show both, the itemstring with a setting then. was only an help to "getnode" without f3

Re: [mod]NodeExplorer[hud][download]

PostPosted: Tue Dec 13, 2016 17:55
by Wuzzy
I was taking about the forum topic title. The “tags” actually have meaning. The format is:

[Mod] Human-Readable Mod Name [Version] [shortname in mod.conf]

or, if you don't have a version:
[Mod] Human-Readable Mod Name [shortname in mod.conf]


E.g.:

[Mod] NodeExplorer [node_explorer]


The current forum topic title suggests the shortname is “hud” which is luckily not the case. Anyway, all of this will only be important if this thread “wants” to go to Mod Releases.