Large (connected) chest [l_chest}

amadin
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Large (connected) chest [l_chest}

by amadin » Sat Oct 01, 2016 16:56

Just place 2 chests near each over and you will have a large (connected) chest instead 2 standard chests.

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Code

Depends: default
Tested on Minetest 0.4.14 stable

License of code: LGPLv3
License of textures: CC BY-SA
Author of source code is unknown

TODO: add locked chest support (i need help)
Attachments
screenshot_20161001_191649.png
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Last edited by amadin on Sat Oct 15, 2016 05:51, edited 1 time in total.
 

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octacian
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Re: Large (connected) chest [l_chest}

by octacian » Fri Oct 14, 2016 23:13

Why don't you use minetest.swap_node? Wiki Page
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Martin_Devil
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Re: Large (connected) chest [l_chest}

by Martin_Devil » Sat Oct 15, 2016 01:28

No, I am not the author of this code. it is taken from some old subgame, do not remember what
 

amadin
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Re: Large (connected) chest [l_chest}

by amadin » Sat Oct 15, 2016 05:52

endev15 wrote:Why don't you use minetest.swap_node? Wiki Page

This is not my mod, author is unknown
 

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Re: Large (connected) chest [l_chest}

by Byakuren » Sat Oct 15, 2016 15:03

The README says that MoNTE48 is the author.
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Re: Large (connected) chest [l_chest}

by azekill_DIABLO » Sat Oct 15, 2016 15:22

Why do all poeple forget to read the readme. I's simple "read me". really.
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amadin
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Re: Large (connected) chest [l_chest}

by amadin » Sat Oct 15, 2016 15:31

Byakuren wrote:The README says that MoNTE48 is the author.

Readme updated now, sorry.
 

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Re: Large (connected) chest [l_chest}

by azekill_DIABLO » Sat Oct 15, 2016 15:54

8 billard ball is black.
MonteNegro. LOL.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

Merak
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Re: Large (connected) chest [l_chest}

by Merak » Sun Nov 06, 2016 16:03

Presently, it only works if the chests are in the correct orientation next to each other. I would rather have it connect them without consideration of orientation.
A double length chest is smaller than 2 single length chests.
 


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