Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
BirgitLachner wrote:The idea of the mod is, to let young (and older) Minetest builder become a programmer.
..
What do YOU think about it!?
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
BirgitLachner wrote:...
I have some friends/colleagues online, that use Minecraft for Education so far. One is the github user "infchem" who is teacher for computer science. I did a lot with Minecraft, like a connection from Minecraft to real Hardware like a connection to Lego NXT (http://www.hancl.de/cis/?p=1140&). He told me, that he is at the moment try to convert his idea to Minetest. That could be another extension for you mod ;-).
endev15 wrote:I've redone the textures and made a new nodebox. You can see my version in the turtles branch of digicompute, where I'm slowly almost recreating computecraft. Even though that's not necessarily my goal.
Birgit: take a look at what I've done in my turtles branch. If you like it, keep in mind that I'll soon completely redo the formspec, to be much more like ComputerCraftEDU. Keep in mind that's where I'm going if you commit changes to my branch.
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
ManElevation wrote:um what is the point?
BirgitLachner wrote:It was an idea depending on "Pokemon Go" ...
find a turtle, catch it, tame it let it learn more abilites.
hajo wrote:BirgitLachner wrote:It was an idea depending on "Pokemon Go" ...
find a turtle, catch it, tame it let it learn more abilites.
I have been playing a bit with this mod active, but no turtle sighted yet.
Looking at the code, I don't see when/where/how they should spawn.
And the docs don't tell how to get a turtle, or how to build that controller.
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
BirgitLachner wrote:The easiest way to to get turtles is to be in creative mode
hajo wrote:BirgitLachner wrote:The easiest way to to get turtles is to be in creative mode
Ok, I tried that.
It looks like all those different types of turtles currently have the same abilities,
i.e. they all can dig, and have no inventory yet.
They don't look very different, so it would be nice if you could paint and/or
name them, so that it showed "turtle Hugo owned by singleplayer" when looked at.
Stacking one on top of another looks strange, because it doesn't actually land.
It would be nice if you could ride turtles, like the boat.
Also, the controler could use some work:
* up/down and forward/backward are easy to get wrong
** maybe change of layout
** tooltips
* input-field, for turtle-name
BirgitLachner wrote:@twoelk ... "Remote Car" sounds good. I'll have a look at it.
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