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[Mod] More creeps and weirdoes [amcaw]

PostPosted: Wed Nov 02, 2016 09:07
by ph8jPf9M
Image

a bit of creep history:

Creeps were mostly made by freakstritch in 2012 and not updated over minecraft 1.2.5 for quite a while. Since then a reboot was started by Astromojang he made it open source but quit working on it year later. Now the mod has gotten picked up by RickWeek84 and seems to be updated to the latest version.

But these weirdo creeps should be everywhere thats why they are coming to Minetest.

This mod is still far from complete. Feel free to contribute code, improve the models, suggest new creeps and features.

Things to do:
-creep animation
-creep abilities
-item functions

download

github

depends on default & mobs redo

Links blendmodels

Credits origin , website & wiki

Re: [Mod] More creeps and weirdoes [amcaw]

PostPosted: Wed Nov 02, 2016 20:06
by jordan4ibanez
Nice work! I've been waiting for this for a long time! Nice to see it finally here

Re: [Mod] More creeps and weirdoes [amcaw]

PostPosted: Thu Nov 03, 2016 14:08
by paramat
I love those alien floobs. Lots of imaginative stuff in this, really good to see this coming to Minetest.

Re: [Mod] More creeps and weirdoes [amcaw]

PostPosted: Fri Nov 04, 2016 21:38
by ph8jPf9M
Image

Here is the big baby update!
-changed the collision box so that it is harder for you to enter its head.
-Added super baby food with no use yet to drop table.
-Added sounds for baby.
-Changed the model a bit including the uv texture that covered a bit of transparency outside of the texture
-exported model with the dedicated minetest b3d exporter instead of old exporter i mistakenly been using

Re: [Mod] More creeps and weirdoes [amcaw]

PostPosted: Sun Nov 06, 2016 12:46
by toby109tt
ph8jPf9M wrote:Image

Here is the big baby update!
-changed the collision box so that it is harder for you to enter its head.
-Added super baby food with no use yet to drop table.
-Added sounds for baby.
-Changed the model a bit including the uv texture that covered a bit of transparency outside of the texture
-exported model with the dedicated minetest b3d exporter instead of old exporter i mistakenly been using


This is a really amazing I had a Lot of fun with it but there's only one thing I really don't like thers no animations for pretty much all the models are animations pland? If not please consider it

Re: [Mod] More creeps and weirdoes [amcaw]

PostPosted: Sun Nov 06, 2016 14:07
by ph8jPf9M
yes! there will be animations. I will try to completely animate 1 creep or more per day - will take a while since there are atleast 37 creeps that will take aproximetly a month or less depending on how quick i get. You can help out with the animation here you will need blender for it.

other than that jordan4ibanez noticed that there are to many creeps spawning making bad performance so will play around with spawn stuff https://youtu.be/sxq60qahYOI