[Modpack] Church[church]

Candle Mod- Keep the Bees? or Remove the bees?

Poll ended at Thu Dec 29, 2016 16:39

Keep The Bees
6
50%
Remove the Bees
3
25%
Something Else... (leave a comment)
1
8%
Don't Care
2
17%
 
Total votes : 12

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mootpoint
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[Modpack] Church[church]

by mootpoint » Mon Dec 12, 2016 16:21

This mod packadds some crosses and other church items to minetest. The crosses requested by casio33
these are the crosses and gravestones

Image

and pews

Image

will add other features if requested.
Added so far:
Bells by Sokomine -- added a new iron bell. bells ring every hour like normal.
Pews by mootpoint
podiums by mootpoint
altars
Grave stones
crosses
candles - All candles now craftable and this mod has been updated, it was a little old
display_lib - for writing on gravestones
font_lib - for writing on gravestones
download repository at : https://github.com/mootpoint/church/archive/master.zip
or browse the code: https://github.com/mootpoint/church
this mod is licensed under Gnu General Public License version 3
Last edited by mootpoint on Sun Dec 18, 2016 19:01, edited 12 times in total.
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Re: [Mod] Cross [cross]

by Napiophelios » Mon Dec 12, 2016 16:52

Need one made of stone too..to make graves in a cemetary.
Last edited by Napiophelios on Mon Dec 12, 2016 17:05, edited 1 time in total.
 

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Re: [Mod] Cross [cross]

by mootpoint » Mon Dec 12, 2016 16:57

[quote="Napiophelios"]Need one made of stone too..to make graves in a cemetary.

done :)
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Re: [Mod] Cross [cross]

by Napiophelios » Mon Dec 12, 2016 17:14

Its just a matter of opinion, but I would add a selection box too

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
   selection_box = {
      type = "fixed",
      fixed = {
         {-0.375, -0.5, -0.0625, 0.375, 0.5, 0.0625},
      },
   },
 

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Re: [Mod] Cross [cross]

by Inocudom » Mon Dec 12, 2016 17:43

The crosses currently only face one direction.
 

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Re: [Mod] Cross [cross]

by mootpoint » Mon Dec 12, 2016 17:55

any ideas on how to rotate them?,


edit: fixed will push
Last edited by mootpoint on Mon Dec 12, 2016 18:04, edited 1 time in total.
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Re: [Mod] Cross [cross]

by mootpoint » Mon Dec 12, 2016 17:56

Napiophelios wrote:Its just a matter of opinion, but I would add a selection box too

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
   selection_box = {
      type = "fixed",
      fixed = {
         {-0.375, -0.5, -0.0625, 0.375, 0.5, 0.0625},
      },
   },


is there a specific reason why? ill add it i am just curious

nvm, i figured it out, looks good, will push
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Re: [Mod] Cross [cross]

by Chibi ghost » Wed Dec 14, 2016 12:29

if this works it might go nicely with a church I'm planning on making I already have a bell mod
 

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Re: [Mod] Cross [cross]

by mootpoint » Wed Dec 14, 2016 15:50

If you find anything not right let me know I'll fix it as soon as I can, if you can link me to the bells mod and we can put together a church mod pack
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Re: [Mod] Cross [cross]

by HolyPhoenix » Wed Dec 14, 2016 16:40

Does this mod include those graves, or are those separate?
 

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Re: [Mod] Cross [cross]

by mootpoint » Wed Dec 14, 2016 17:06

it includes the graves
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Re: [Mod] Cross [cross]

by Andrey01 » Wed Dec 14, 2016 17:41

In the screenshot i see - that tomb.What is there it?
 

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Re: [Mod] Cross [cross]

by mootpoint » Wed Dec 14, 2016 18:12

Andrey01 wrote:In the screenshot i see - that tomb.What is there it?

if you are talking about the headstone, then it is church:grave or the cross shaped one is church:grave_fancy, for the thick one and church:grave_simple for the small one
Last edited by mootpoint on Wed Dec 14, 2016 20:19, edited 1 time in total.
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Re: [Mod] Cross [cross]

by mootpoint » Wed Dec 14, 2016 18:57

pews have been added

Image
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Re: [Mod] Cross [cross]

by Chibi ghost » Wed Dec 14, 2016 19:12

took some finding but here
https://github.com/Sokomine/bell/tree/master/textures
the version I have doesn’t have sound sadly
 

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Re: [Mod] Cross [cross]

by mootpoint » Wed Dec 14, 2016 19:30

Chibi ghost wrote:took some finding but here
https://github.com/Sokomine/bell/tree/master/textures
the version I have doesn’t have sound sadly

thanks, we may have a modpack coming soon :)
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Re: [Mod] Cross [cross]

by HolyPhoenix » Wed Dec 14, 2016 19:53

Yeah, this is awesome. I think once it becomes a pack you should rename it to Churches ModPack since it's gone well beyond the crosses.
 

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Re: [Mod] Cross [cross]

by mootpoint » Wed Dec 14, 2016 20:07

thats the plan :)
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Re: [Mod] Cross [cross]

by Chibi ghost » Wed Dec 14, 2016 20:19

what I wants to finds now is mod that contain this stain glass
Image
no not the cats look past the cats
 

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Re: [Mod] Church[church]

by mootpoint » Wed Dec 14, 2016 20:20

what server is that on? you can point at the glass and get the name
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Re: [Mod] Church[church]

by Chibi ghost » Wed Dec 14, 2016 20:23

no idea about the server in the screenshot

but it's in redcat
 

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Re: [Mod] Church[church]

by Chibi ghost » Wed Dec 14, 2016 20:33

riventest I tried to get this to work on my game but it didn't
 

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Re: [Mod] Church[church]

by twoelk » Wed Dec 14, 2016 21:25

cool!
now I can furnish my churches
hoping fur more items to decorate religious buildings

you might be interested in the "Stele" mod in the Display Modpack that includes an editable stele that can be used as gravestone. You could expand that idea.
 

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Re: [Mod] Church[church]

by Chibi ghost » Wed Dec 14, 2016 21:38

ooo the real time clock could be useful as well
I'll download tomorrow and have a lookie at the size of the clock face either the clear or the white one
 

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Re: [Mod] Church[church]

by mootpoint » Wed Dec 14, 2016 23:40

twoelk wrote:cool!
now I can furnish my churches
hoping fur more items to decorate religious buildings

you might be interested in the "Stele" mod in the Display Modpack that includes an editable stele that can be used as gravestone. You could expand that idea.


Any ideas that you have are more than welcome :)
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Re: [Mod] Church[church]

by mootpoint » Wed Dec 14, 2016 23:42

Chibi ghost wrote:ooo the real time clock could be useful as well
I'll download tomorrow and have a lookie at the size of the clock face either the clear or the white one

Why would you need the clock for a church pack? Wouldn't that fit better in something like home decor?
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Re: [Modpack] Church[church]

by Chibi ghost » Thu Dec 15, 2016 14:08

it's a big clock for the spire
Image
and something like this for the bell
Image
 

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Re: [Modpack] Church[church]

by Napiophelios » Thu Dec 15, 2016 14:27

you are missing aspen wood flavor of pews and podiums
Image
aspen_pew.png
aspen_pew.png (160.88 KiB) Viewed 5592 times


I am trying to get all 3 sections of the pews to set at the same time,
so that you only have one inventory item per material type.
but its not working right; it only works if you are facing north...err
https://youtu.be/XoO358oADWo (approx.1min)
 

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Re: [Modpack] Church[church]

by HolyPhoenix » Thu Dec 15, 2016 14:33

Would appreciate an altar, candles, and candleabras.
 

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Re: [Modpack] Church[church]

by mootpoint » Thu Dec 15, 2016 15:19

[quote="Chibi ghost"]it's a big clock for the spire
Image
alright cool if you find it let me know we'll add it in
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