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How do you set custom properties of a dropped item? - FOSS gamedev and creative worlds

How do you set custom properties of a dropped item?

lkjoel
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How do you set custom properties of a dropped item?

by lkjoel » Fri Apr 13, 2012 02:53

I'm trying to set a custom property that lets the dropped item know what player dropped the item, but I need help.
I have an idea I could make this with setproperty, but how would I retrieve it?
Thanks!
My mods: The Nether | Doctor Who (WIP)

I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
 

lkjoel
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Posts: 778
Joined: Wed Feb 29, 2012 19:27

by lkjoel » Fri Apr 13, 2012 16:32

bump
My mods: The Nether | Doctor Who (WIP)

I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
 

lkjoel
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Posts: 778
Joined: Wed Feb 29, 2012 19:27

by lkjoel » Fri Apr 13, 2012 17:16

is this possible?
My mods: The Nether | Doctor Who (WIP)

I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
 

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sfan5
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by sfan5 » Fri Apr 13, 2012 17:30

I think it is
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

lkjoel
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Posts: 778
Joined: Wed Feb 29, 2012 19:27

by lkjoel » Fri Apr 13, 2012 20:27

How do you access a property from setproperties then?
My mods: The Nether | Doctor Who (WIP)

I have quit minetest ... again. I am heavily unimpressed by both the game and the community.
 


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