[Mod]Tractor[tractor]

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mootpoint
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[Mod]Tractor[tractor]

by mootpoint » Tue Jan 10, 2017 00:29

This is a semi rough draft of a tractor mod I have in development.
This mod will harvest and drop the plants and sometimes the seeds of any plant from default farming and farming plus

I am working on getting it to place the seeds and have them grow, I can place the seeds currently, but they wont grow.

here is a gif of the mod in action. https://giphy.com/gifs/10GKo0anlj60bS
License is GPL version 3 for everything but textures
Textures CC-BY-SA

link to code : https://github.com/mootpoint/tractor
download : https://github.com/mootpoint/tractor/archive/master.zip

Let me know if you have any suggestions or would like your farming mod supported
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TheReaperKing
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Re: [Mod]Tractor[tractor]

by TheReaperKing » Tue Jan 10, 2017 00:51

It'd be pretty awesome if you actually ride the tractor. My students were actually just asking me about a mod for that :D
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mootpoint
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Re: [Mod]Tractor[tractor]

by mootpoint » Tue Jan 10, 2017 01:11

I will definetly look into that, in fact if anyone wants to help, it would be greatly appreciated :)
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Re: [Mod]Tractor[tractor]

by yzelast » Tue Jan 10, 2017 01:40

Very nice, but if it was bigger would be awesome.Maybe in the future u could create an entire set of farming machines,one to irrigate,other to harvest,other to prepare the soil, and so on
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Re: [Mod]Tractor[tractor]

by mootpoint » Tue Jan 10, 2017 01:55

nice idea!
"Think of the solution, not the problem." - Richard Rahl
 

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TheReaperKing
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Re: [Mod]Tractor[tractor]

by TheReaperKing » Tue Jan 10, 2017 03:38

There is already tons of code out there for vehicles so the driving of the tractor shouldn't be too hard but I think the hard part would be driving it and making the crops be harvested when you drive over them. I do know carts can have storage so maybe the tractor would pull a cart? Just ideas.

Thanks so much for even thinking about this!
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Re: [Mod]Tractor[tractor]

by mootpoint » Tue Jan 10, 2017 03:54

that would definitely get the carts to have a better use :) so we make a tractor that you drive over the nodes and harvest them and put the drops inside the cart .... sounds feasible
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D00Med
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Re: [Mod]Tractor[tractor]

by D00Med » Tue Jan 10, 2017 21:23

Awesome xD
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