[mod] Randomly assigned spawn with /spawn support [rspawn]
A spawn command for Minetest without needing a fixed point -- singpleayer rejoice!
Players are each given their own randomized spawn point on first joining.
If no static_spawnpoint is defined in minetest.conf, the origin is 0,0,0.
If a static spawn point is defined, that point is used as origin instead.
If `spawn_anywhere = true` is set in minetest.conf, any new player will be given a randomized spawn point, somewhere around the entire world map. On server, two players might never meet eachother for a looong time...
Players are each given their own randomized spawn point on first joining.
If no static_spawnpoint is defined in minetest.conf, the origin is 0,0,0.
If a static spawn point is defined, that point is used as origin instead.
If `spawn_anywhere = true` is set in minetest.conf, any new player will be given a randomized spawn point, somewhere around the entire world map. On server, two players might never meet eachother for a looong time...
- * A normal game in singleplayer mode will still allow the player access to a spawn location
* Player will respawn at their spawnpoint if they die.
* Players will respawn at their bed if this option is active (default: bedspawn = true)
* Their /spawn location will still be the randomized location.
* The /spawn command requires a 'spawn' privilege.
* Players will not spawn in spaces that are protected by any other player than the Server Admin.
* Additional commands
* Players can request a new spawn point by typing /newspawn if they have the newspawn privilege.
* Players can set their spawn point by typeing /setspawn if they have the setspawn privelege.