[Mod] Elixirs [elixirs]
NOTE: This mod requires my status mod, which can be downloaded from: https://github.com/duane-r/status/archive/master.zip
The mod adds bottles of elixir, including some that increase the player's armor and one that allows him to breathe water. I hope to add attack consumables at some point. Elixirs last for one hour of play time, but the effects are lost on death.
All elixirs require a glass bottle and a special ingredient: inspiration (if the inspire mod is available), a slime ball (if slime mobs are available), or a placeholder if neither is available.
Although I don't recommend using this with a standard armor mod, it should cooperate with 3D Armor.
Recipes
The source is available on github.
Code: LGPL2, Textures: CC0
Mod dependencies: default, status
Download: https://github.com/duane-r/elixirs/archive/master.zip
The mod adds bottles of elixir, including some that increase the player's armor and one that allows him to breathe water. I hope to add attack consumables at some point. Elixirs last for one hour of play time, but the effects are lost on death.
All elixirs require a glass bottle and a special ingredient: inspiration (if the inspire mod is available), a slime ball (if slime mobs are available), or a placeholder if neither is available.
Although I don't recommend using this with a standard armor mod, it should cooperate with 3D Armor.
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Spoiler
Recipes
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Spoiler
The source is available on github.
Code: LGPL2, Textures: CC0
Mod dependencies: default, status
Download: https://github.com/duane-r/elixirs/archive/master.zip