sapier wrote:Monsters ARE already reimplemented in lua have a look at animals mod. AND if you look at the debug.lua file you have all the code you need to create a monster spawner ;-). The only thing missing is monster levels but that ain't lot of work, if there is interest I'll add "level support" to animals mod.
What should depend on this level?
-health points of monster,
-damage done in melee mode
-probably distance attack too?
anything else?




Evergreen wrote:Here are some mockup textures Gambit made.
The Dungeon Master
http://img844.imageshack.us/img844/7014/mtdm1.png
http://img99.imageshack.us/img99/5020/mtdm2.png
The Oerkki
http://img546.imageshack.us/img546/1193/mtoer1.png
http://img32.imageshack.us/img32/8849/mtoer2.png
It would be so cool if these were implemented.
It would be nice to have a little bit of a challenge in survival mode.
Evergreen wrote:Here are some mockup textures Gambit made.
The Dungeon Master
The Oerkki
It would be so cool if these were implemented.
It would be nice to have a little bit of a challenge in survival mode.
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