by mauvebic » Sat Jun 16, 2012 23:23
right now bioformer only has the one 'beach' mode. basically it gets rid of tree, leaves, switches grass for sand, and plants palmtrees. You have to turn it off when you feel the area is beach-y enough otherwise ittl keep dotting the landscape with palm trees...
ill take suggestions for other modes if you have an idea of what the topsoil should look like and what plants should grow (ill create the missing plant nodes au pire)
ive thought of a "'scorched earth" mode, no dirt, plants, just rock.
also a "deep forest" mode, progressively raising the height of trees.
all this works as an ABM, so stay in the same area, should only affect the loaded chunk, move around the map and the other areas will catch up for the time elapsed.
"Fuck the hat." - Paulie Gualtieri