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[Mod Request] Teleporting Toilets.

PostPosted: Fri Jun 29, 2012 11:07
by RandomBot
What i mean by Teleporting toilets is making them into a device that when hit could transfer the character between any other toilet in the server. just a suggestion that im sure wont get picked up, i would do this myself but there arent enough hours in the day and i would rather build than make a mod.

PostPosted: Fri Jun 29, 2012 12:25
by sfan5
lol, crazy Idea

PostPosted: Fri Jun 29, 2012 12:36
by LanDMinE1337
i guess this idea came from harry potter? its a very cool idea, but for a server that has to do with harry potter

PostPosted: Fri Jun 29, 2012 19:31
by SegFault22
i guess this idea came from harry potter? its a very cool idea, but for a server that has to do with harry potter

No, I was trying to sell him some toilets in Menche's server, and we eventually got onto the subject of rockets and stuff, and we came up with the idea of rocket-powered teleporter-toilets that burn whatever flammable stuff is around them (and same recipe as 3d forniture toilets, but MESE instead of cobble and a bucket of lava up-top instead of water), which teleport to another toilet based on the type of block under it (like channel-setting with mesecon transmitters/receivers)

PostPosted: Sat Jun 30, 2012 01:14
by RandomBot
yeah what he said.^^^

PostPosted: Sat Jun 30, 2012 03:21
by Menche
SegFault22 wrote:rocket-powered teleporter-toilets that burn whatever flammable stuff is around them

Um, I don't know what to say. I don't think there's an adjective for this.

PostPosted: Sat Jun 30, 2012 05:05
by SegFault22
Okay, I got the toilet to ''teleport'' when one hits the toilet - now all is needed is a ''flush-kaBOOM'' sound and fire nodes to be set around it, catching flammable stuff on fire.
Snapshot:
Image

PostPosted: Sun Jul 01, 2012 16:00
by RandomBot
o.O...awesome...wasnt expecting it to be done.

PostPosted: Sun Jul 01, 2012 18:11
by SegFault22
Yeah but you have to set the destination coordinates of every toilet in INIT.lua, and ''add'' another toilet in the code (target-toilet is defined by the block under the toilet, so another few lines is needed to define another target-block)
Next we will need a flushing sound for it, combined with the sound much like the sound of a US space shuttle taking off...then maybe spawn fire nodes around it when it is activated, to burn whatever flammable stuff is too close to it, and maybe a better texture (fire/flames paint-job)

PostPosted: Sun Jul 01, 2012 18:17
by LandMine
SegFault22 wrote:Yeah but you have to set the destination coordinates of every toilet in INIT.lua, and ''add'' another toilet in the code (target-toilet is defined by the block under the toilet, so another few lines is needed to define another target-block)
Next we will need a flushing sound for it, combined with the sound much like the sound of a US space shuttle taking off...then maybe spawn fire nodes around it when it is activated, to burn whatever flammable stuff is too close to it, and maybe a better texture (fire/flames paint-job)

http://www.findsounds.com/ :)

PostPosted: Fri Jul 20, 2012 01:22
by tonyka
ho my god! 100% Trainspotting
Image

PostPosted: Fri Jul 20, 2012 01:40
by VanessaE
I'd say you need to fix that image link. :-)

PostPosted: Fri Jul 20, 2012 04:51
by tonyka
I changed the link, but it is not broke ...
is the toilet scene from trainspotting

PostPosted: Fri Jul 20, 2012 05:06
by VanessaE
It works now. For me, the link was showing some web address in big, red letters rather than the photo you intended. Probably "deep linking" protection.