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FOSS gamedev and creative worlds • View topic - Any way to set breakpoints and debug lua when running Minetest
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Any way to set breakpoints and debug lua when running Minetest

PostPosted: Tue Jul 24, 2012 22:48
by Neuromancer
LuaEdit lets me set breakpoints but not when running Minetest. Has anyone found a tool that allows them to set & hit Lua breakpoints while running Minetest?