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Conception for a mob

PostPosted: Thu Aug 02, 2012 14:42
by PilzAdam
Hello everyone!
I have just tried to code a mob. Here is the actual development state: http://ompldr.org/vZXowaQ/mob_test.zip.
I just want to know what you think about it.
Use "/giveme mob_test:mob 1000" and place the item somewhere. The mob will spawn and go in a random direction. When you rightclick it it will change the direction. Hitting it two times will remove it.

PostPosted: Thu Aug 02, 2012 14:44
by tkerwel
OMG why /giveme 1000... isnt that a bit to much ;-)

will test this tomorrow, sounds nice and if thats good as the carts and beds i guess its a "must to have" !

PostPosted: Thu Aug 02, 2012 14:59
by PilzAdam
Ive updated th link.
Now the leg lag is fixed.

PostPosted: Thu Aug 02, 2012 16:31
by PilzAdam
New update now with textures (and some bugfixes).

PostPosted: Thu Aug 02, 2012 19:48
by Topywo
Fun! They don't care to jump off a cliff, they survive and go for a swim.

Bugs/glitches: sometimes the head and/or legs mix with nodes (dirt with grass, tree_trunk). Not always a response by rightclicking it.

But they stayed cute.

edit: typo's

PostPosted: Fri Aug 03, 2012 08:10
by PilzAdam
Topywo wrote:Fun! They don't care to jump off a cliff, they survive and go for a swim.

Bugs/glitches: sometimes the head and/or legs mix with nodes (dirt with grass, tree_trunk). Not always a response by rightclicking it.

But they stayed cute.

edit: typo's

The have no real moving generator yet. I just want to know wether its possible to make 3D mobs like this.

PostPosted: Fri Aug 03, 2012 12:01
by Topywo
First I didn't even notice how you made them, so I think they look pretty natural. And it seems to work.

PostPosted: Fri Aug 03, 2012 12:24
by PilzAdam
Topywo wrote:First I didn't even notice how you made them, so I think they look pretty natural. And it seems to work.

Thats good.

PostPosted: Fri Aug 03, 2012 12:49
by lesliev
PilzAdam wrote:Hello everyone!
I have just tried to code a mob. Here is the actual development state: http://www.file-upload.net/download-4627218/mob_test.zip.html.
I just want to know what you think about it.
Use "/giveme mob_test:mob 1000" and place the item somewhere. The mob will spawn and go in a random direction. When you rightclick it it will change the direction. Hitting it two times will remove it.


Haha, this is quite an interesting idea! I like the smiley faces :)

Sorry 3D mobs are taking a bit of time but I am still working on them. I'll focus on the protocol a bit now, then we can make them controllable from lua.

PostPosted: Thu Nov 22, 2012 23:40
by dgvsdg
Hi, i wanted to start modding minetest but im not sure how and i tried looking up tutorials online but i couldnt find any that helped me, do you have any tips to help me out?

PostPosted: Fri Nov 23, 2012 05:20
by InfinityProject
lesliev wrote:Sorry 3D mobs are taking a bit of time but I am still working on them. I'll focus on the protocol a bit now, then we can make them controllable from lua.


Hey lesliev, check out this, it might have some code you need.

PostPosted: Fri Nov 23, 2012 05:22
by InfinityProject
dgvsdg wrote:Hi, i wanted to start modding minetest but im not sure how and i tried looking up tutorials online but i couldnt find any that helped me, do you have any tips to help me out?


Hi dgvsdg, check out this topic. It has some modding resources.

PostPosted: Fri Nov 23, 2012 22:48
by dgvsdg
InfinityProject wrote:
dgvsdg wrote:Hi, i wanted to start modding minetest but im not sure how and i tried looking up tutorials online but i couldnt find any that helped me, do you have any tips to help me out?


Hi dgvsdg, check out this topic. It has some modding resources.


help me a little but i was wondering if there was any online videos or very basic step by step guides?

PostPosted: Sat Nov 24, 2012 00:31
by InfinityProject
I have not seen any videos. The tutorial by Jeija listed on that page will help you. It's basic.

PostPosted: Sat Nov 24, 2012 19:00
by InfinityProject
It seems my sheep has lost it's torso! Oh no!
Image
There's it's head at least.

PostPosted: Sat Nov 24, 2012 19:38
by Sokomine
Seems to be a bug. I had the same problem when I tried this mod some time ago. If you want sheep, install the animals-modpack (mobf). Afaik the sheep there are derived from this mod here.