Latest release: harrytest v0.1
Compatible with: Latest git
Dependencies: default, fire
Download Link: Github
Contribute with Your Branch: https://github.com/LandMineMT/harrytest
Description
This is a mod for Minetest-C55 that will add harry potter like elements. It is still in the works, but there are alot of plans for it, at the moment there are no crafting recipes, so the only way to get elements from this mod is the /give command. below are a few examples of what i am trying to create as stated above if you would like to contribute, feel free to do so submitting your branch to the github, or posting on this thread. In the future ill make the whole thing a game_mode removing and adding some elements that will allow for better game play.
I would also like for your feedback, so i can make this mod better. I will mark elements already in the mod with a check mark.
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Mobs (Uses Simple Mobs Code by PilzAdam)
These mobs still dont attack due to testing purposes. And spawn to often.
Good Wizards - The good wizards are friendly and kind! If attacked they will fight back! Once killed, you will get there wand and a blueprint! You will learn about blueprints later on the description!
Harry Potter - Harry Potter is one of the strongest mobs and is hardly ever spawned! If attacked you will get hit by the patronus charm! And blasted back! If attacked again he will send in another spell! If killed you will get harrys wand and 2 blueprints!
Ron Weasley - Loot dropped wand and 1 blueprint
Hermione Granger - Loot dropped Wand and 1 blueprint.
Squibs and Cats - The squibs walk about with cats and are grumpy fellows, they are easy to kill, but the cat will attack at a very fast rate!
Owls - Yet to think out
Proffesor Dumbledoor - Everybody wants the elder wand, but dumbledoor is the only one who has this! He is very good at his magic though, and will occasionally give you blueprints, you need to have alot off stuff before attacking! He drops the elder wand and 3 blueprints!
Muggles - muggles are found in the magic world, they are confused.
Dark Wizards - Dark Wizards will attack at night, but not in day unless attacked, If killed will drop 1 magic blueprint.
Voldermort - He is the hardest Mob to kill! If killed will drop the bone wand and 2 magic blueprints
Others Added: Snape, Hagrid
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Blueprints
Blueprints will be dropped items which will be used to craft a spell, there are water, fire, earth, wind, dark, light blueprints, combine them in the right way with other elements and get a spell. So far it only includes light and dark blueprints.
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Normal Spells
Aguamenti - Sends out water!
Alohomora - Opens locked doors!
Avis - Yet to think Out
Bombardia - Creates small explosion!
Colloportus - Creates wooden door to locked door!
Confundus - Confusses Target
Duro - Turns blocks into stone
Episkey - Heals +2 hearts
Expecto Patronum - Creates Patronus/Protects, (Used to keep away dimentors)
Expelliarmus - Yet to think out.
Genemino - Duplicates a mob!
Incendio - Lights a fire!
Lumos - Lights a torch at target
Protego - Protects from the next spell!
Repero - Repairs tools!
Stupelfly - Knocks somebody out!
Wingardian Leviousa - Levitates something!
Dark Magic
The unforgivable curse - Avada Kedarva - Kills opponent instantly This spell is the spell Voldermort will use alot, can be killed quick if encountered!
The unforgivable curse - Crucio - The torture curse, tortures till death!
The unforgivable curse - Imperio - Control opponent, can make target drown!
Confringo - Blasts someone to death!
Incarcerous - Makes somebody strapped to a pole in rope!
Marsmorde - Summons the dark mark, this is used to summon Voldermort!
Obliviate - Makes target turn into a muggle
Petrifious Totalus - Petrifies Opponent!
Reducto - Blows a wizard mob to death!
Serpentsortia - Summons a snake mob!
Plants
All the plants on this list are in the mod. These are actual plants that appear on harry potter. These plants are to be used to create potions, and form some spells. Textures still need work though.
Aconite
Aloe
Angel's Trumpet
Anjelica
Arnica
Asphodel
Balm
Potions
None Yet
Another plan for this mod, are adding more plants to the mapgen and other animal mobs such as frogs, spiders, etc to enable potion making. So if you would like to contribute use the link to the github above.
Bugs Need Fixing And Stuff To Add
- Code: Select all
--Stuff to add
1.- Mobs dont attack atm, will enable that option as the mod progresses.
2.- Need to add more plants for potions.
3.- Add wind, water, ground and fire blueprints.
--Bugs
1.- You cannot use spells in mid-air or the game will crash. You need to point at a node.
2.- There is a minor problem with the mobs, you need the latest git for it to work correctly.
Contributors:
None Yet
Licence:
WTFPL