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Can i spawn junglegrass ??

PostPosted: Sun Oct 28, 2012 09:48
by sky
how i do it mapgen or something and tell me step by step

PostPosted: Sun Oct 28, 2012 10:18
by PilzAdam
1) Create a new mod (e.g. junglegrass) with a init.lua file.
2) Insert this code into the init.lua:
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Code: Select all
minetest.register_on_generated(function(minp, maxp, blockseed)
    -- Code here

end)

The code between "-- Code here" and "end)" will be executed each time the mapgenerator creates a new mapblock (16x16x16).
3) You only want to create junglegrass on the surface so check if minp.y is lower than 0 and maxp.y is greater than 0:
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minetest.register_on_generated(function(minp, maxp, blockseed)
    -- Code here
    if minp.y<0 and maxp.y>0 then

    end
end)

4) (most difficult part) Create an algorithm that puts the junglegrass randomly (maybe with perlin noise) in the block if dirt with grass is under it. To place the junglegrass you have to do this:
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if minetest.env:get_node(pos_under_the_grass).name == "default:dirt_with_grass" then
    minetest.env:set_node(pos_of_the_grass, {name="default:junglegrass"})
end

PostPosted: Sun Oct 28, 2012 10:57
by Topywo