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[Mod] Hill Nodebox [hill_nodebox]

PostPosted: Tue Oct 30, 2012 00:21
by cornernote
Hill Nodebox for Minetest

Craft and place hill-like nodes.

Documentation | GitHub Project

Image

About

This module is open source, so it's distributed freely. If you find it useful then I ask not for your wealth, but simply to spare your time to consider the world we share by watching Earthlings, a multi-award winning film available to watch online for free. A must-see for anyone who wishes to make the world a better place.

License

BSD-3-Clause, Copyright © 2014 Brett O'Donnell

PostPosted: Tue Oct 30, 2012 00:55
by Dragonop
I now a mod like this but this is so much better

PostPosted: Tue Oct 30, 2012 00:59
by Dragonop
download?

PostPosted: Tue Oct 30, 2012 02:37
by cornernote
its on the homepage

PostPosted: Wed Oct 31, 2012 07:27
by Calinou
16 nodeboxes would look better since the default textures are 16*16, this would also use less nodeboxes. :)

PostPosted: Wed Oct 31, 2012 23:26
by cornernote
I thought 16 looked too bumpy. Have alay and tell me what you think.

PostPosted: Thu Nov 01, 2012 00:28
by nomohakon
Calinou wrote:16 nodeboxes would look better since the default textures are 16*16, this would also use less nodeboxes. :)

+1
16 - much better.

PostPosted: Thu Nov 01, 2012 03:58
by cornernote
ok, changed it to 16 .. 2 ppl asking, and the logic makes sense.

if anyone wants it smoother, increment in multiples of 16, or make it the same as your texture pixels.

PostPosted: Thu Nov 01, 2012 04:47
by terminalerror
Would it be possible to make this for roofs, too?

PostPosted: Thu Nov 01, 2012 06:58
by cornernote
terminalerror wrote:Would it be possible to make this for roofs, too?


Yep, just copy the source code and use your own textures.

PostPosted: Thu Nov 01, 2012 11:20
by PilzAdam
-1 for not cubic things in a cubic world.

PostPosted: Thu Nov 01, 2012 16:23
by nomohakon
PilzAdam wrote:-1 for not cubic things in a cubic world.

when it fits to 16*16 i have no problem with that

PostPosted: Fri Nov 02, 2012 01:21
by cornernote
PilzAdam wrote:-1 for not cubic things in a cubic world.


It's a 1/2 a cube =)

In appearance, its not a lot different to a raillike node. The only difference is you don't need 2 connecting nodes to make it form the diagonal.

Also, its a lot like stairs, the only difference is that there are more steps.

Anyway, this was written because (a) there was demand for it, and (b) i wanted to make a nodebox using a loop in Lua. I don't think it should be part of the core game or anything like that, its just a mod to show what can be done.