Mesecon-activated doors

Posted:
Wed Oct 31, 2012 16:48
by Comp52
Can someone write the code for mesecon-activated doors for me? I can't figure out how to do it myself. Thanks in advance.

Posted:
Thu Nov 01, 2012 13:23
by Comp52
Not working. I put the code at the end, and I got a "cannot load init.lua" error.

Posted:
Thu Nov 01, 2012 14:37
by Jordach
Comp52: You were supposed to download them.
And remove doors.

Posted:
Thu Nov 01, 2012 15:08
by Comp52
I downloaded xdoors2, installed the mod, and copied and pasted the code from the first link into the bottom of the init.lua from the second link. Isn't that what I'm supposed to do?

Posted:
Thu Nov 01, 2012 16:32
by GloopMaster
no... xdoors2_mesecons is its own mod in and of itself...

Posted:
Thu Nov 01, 2012 18:16
by Jeija
xyz, would you mind if I took your doors and made them a mesecons extension downloadable from
here?

Posted:
Fri Nov 02, 2012 16:46
by xyz
Jeija wrote:xyz, would you mind if I took your doors and made them a mesecons extension downloadable from
here?
Both mods are licensed under WTFPL, feel free to do it.