[Mod] Perlin-noise based ore generation [perlinore]
http://ompldr.org/vaTVoeQ/perlinore_20130419.tar.gz <--- latest
http://ompldr.org/vaDJvcg/perlinore%2020130114.zip
http://ompldr.org/vaDB2cw/perlinore_20130111.zip
This is not intended to be a working mod. It makes mapgen slow and is unbalanced. It just shows how it could be possible.
This mod is additional to the default generation. So you will get much more ores. Turn the values in the default mapgen down if you don't want that.
It makes ore generation less random. There are some areas you will find very much of some kind of ore. You could have one ironmine somewhere and a coalmine somewhere else.
A visualisation of how the ores are distributed:

http://ompldr.org/vaDJvcg/perlinore%2020130114.zip
http://ompldr.org/vaDB2cw/perlinore_20130111.zip
This is not intended to be a working mod. It makes mapgen slow and is unbalanced. It just shows how it could be possible.
This mod is additional to the default generation. So you will get much more ores. Turn the values in the default mapgen down if you don't want that.
It makes ore generation less random. There are some areas you will find very much of some kind of ore. You could have one ironmine somewhere and a coalmine somewhere else.
A visualisation of how the ores are distributed:


