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[Mod] Map For windows

PostPosted: Thu Feb 07, 2013 19:56
by socramazibi
Inspired PilzAdam user Map sand the file minetest_mapper.exe Post minetest_mapper.exe , VanessaE colors file Post Colors.txt

Thank you for your contribution to mod.

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
known Bugs
If the map is created and some construction works.
But if you have the mod installed and create a new map. Make an error, but if reboot the minetest, works well that map.



Depends:
default

Paper Paper

Paper Paper

License:

All other parts: WTFPL.

It's a simple mod, I think it would work on any minetest 0.4.4 .

If someone fully tests and wants to make a contribution, welcome.

Thank

Download: Map for windows

PostPosted: Thu Feb 07, 2013 20:05
by PilzAdam
1st: My mod isnt called map 2, the [2] in the forum topic is just the version number.
2nd: You should remove the map texture in textures/ so a new map is generated when people use this mod the first time.

PostPosted: Thu Feb 07, 2013 20:19
by jojoa1997
i think the map should not be updated(or make it configurable to be updated)so you can have maps of multiple areas. maybe make the map only show 250*250

PostPosted: Thu Feb 07, 2013 20:22
by 4aiman
That would be the right thing to do.
Also lag-reducing.
+ 1

PostPosted: Thu Feb 07, 2013 20:23
by socramazibi
PilzAdam wrote:1st: My mod isnt called map 2, the [2] in the forum topic is just the version number.
2nd: You should remove the map texture in textures/ so a new map is generated when people use this mod the first time.



1st : OK

2nd : Ok

Thanks

PostPosted: Thu Feb 07, 2013 20:26
by jojoa1997
4aiman wrote:That would be the right thing to do.
Also lag-reducing.
+ 1
thanks. i think the problem is that everyone wants a map that shows everything but what we need is a map that is detailed. also make it configurable to make the size of the map different like
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
local map_size = 250

also how do i look at the map and it says that there is no texture for the map.png

PostPosted: Thu Feb 07, 2013 20:34
by socramazibi
jojoa1997 wrote:
4aiman wrote:That would be the right thing to do.
Also lag-reducing.
+ 1
thanks. i think the problem is that everyone wants a map that shows everything but what we need is a map that is detailed. also make it configurable to make the size of the map different like
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
local map_size = 250

also how do i look at the map and it says that there is no texture for the map.png


Restart you minetest and reenters the make automatic when you enter the map.

The map when your minetest salts, reloaded with new elements, not at the time.

No schedule, do what I can.

PostPosted: Thu Feb 07, 2013 20:38
by jojoa1997
nope it doesn't work. what is the command to make iot work?

PostPosted: Thu Feb 07, 2013 20:41
by socramazibi
jojoa1997 wrote:nope it doesn't work



Create a new map.
Enter the map, you will fail.
Sal map and restart the game.
Should work.
If it does not prove it to download it again.

PostPosted: Thu Feb 07, 2013 20:43
by jojoa1997
socramazibi wrote:
jojoa1997 wrote:nope it doesn't work



Create a new map.
Enter the map, you will fail.
Sal map and restart the game.
Should work.
If it does not prove it to download it again.

what is sal map

PostPosted: Thu Feb 07, 2013 21:04
by socramazibi
jojoa1997 wrote:what is sal map


Create a new map, start the game, it will fail, leave it, and restart the game, it should work

Visit the video
http://youtu.be/HRXou6RuxZE

PostPosted: Thu Feb 07, 2013 22:12
by jojoa1997
still doesnt work and my game never "fail"

PostPosted: Thu Feb 07, 2013 22:31
by socramazibi
jojoa1997 wrote:still doesnt work and my game never "fail"


Not to say, to me if I work. In the video, it looks good.
What version of minestest you??

PostPosted: Thu Feb 07, 2013 22:32
by jojoa1997
i have the latest dev version. i use xyz's build

PostPosted: Thu Feb 07, 2013 22:35
by socramazibi
jojoa1997 wrote:i have the latest dev version. i use xyz's build


Try this and see if it works

Latest Download:
http://ompldr.org/vaGRpeA/minetest-0.4. … -win32.zip (de66c78-gettext) PilzAdam

PostPosted: Fri Feb 08, 2013 01:05
by Inocudom
This is a very nice mod, but I don't see why it will not work with xyz's builds.

PostPosted: Fri Feb 08, 2013 02:09
by jojoa1997
Inocudom wrote:This is a very nice mod, but I don't see why it will not work with xyz's builds.
it is probably PilzAdam's gettext thing.What is gettext?

PostPosted: Fri Feb 08, 2013 02:16
by Inocudom
I tried the PilzAdam build that was recommended, but the mod still didn't work.

PostPosted: Fri Feb 08, 2013 02:31
by jojoa1997
btw i use windows 7

PostPosted: Fri Feb 08, 2013 07:32
by socramazibi
Inocudom wrote:This is a very nice mod, but I don't see why it will not work with xyz's builds.


Thanks , If it works xyz's builds.

jojoa1997 wrote:btw i use windows 7


I use windows 7 64bits .

If you've seen the video is very simple to use.

PostPosted: Fri Feb 08, 2013 11:00
by jojoa1997
socramazibi wrote:If you've seen the video is very simple to use.

sorry i dint see the video link

PostPosted: Fri Feb 08, 2013 11:06
by jojoa1997
i tried it just now and i do not get that window poping up to the side

PostPosted: Fri Feb 08, 2013 11:35
by socramazibi
jojoa1997 wrote:i tried it just now and i do not get that window poping up to the side



Do you speak Spanish?

Image

PostPosted: Fri Feb 08, 2013 13:36
by jojoa1997
socramazibi wrote:
jojoa1997 wrote:i tried it just now and i do not get that window poping up to the side



Do you speak Spanish?

Image

No. Why?

PostPosted: Fri Feb 08, 2013 15:30
by socramazibi
jojoa1997 wrote:No. Why?


I Cannot help you.

sorry

PostPosted: Sat Feb 09, 2013 21:05
by Inocudom
Could someone make a Windows 7 64-bit version of this for other languages?