[Mod] Changed Craft [V. 0.0] [Plus new items] [Default]

CraftKing
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Posts: 4
Joined: Sat Feb 09, 2013 04:57

[Mod] Changed Craft [V. 0.0] [Plus new items] [Default]

by CraftKing » Sat Feb 09, 2013 05:01

I am changing all, the crafting ways in default, Since I liked to change them up, plus I going to make some new items so yeah I be busy, and since I am very new to Lua it may take me sometime understand all, the coding.

And I kind of understand some of it though.
 

trukoil
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Joined: Mon Oct 22, 2012 03:32

by trukoil » Wed Feb 13, 2013 16:09

So, what you wanna do?
I don't always sign a post
but when i do, i dig.
 

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SegFault22
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by SegFault22 » Sun Mar 10, 2013 04:46

Is this going to be like where at the crafting grid, you simply select an output item and only craft it if you have the items needed to craft it, and the items needed are taken from the inventory when it is crafted? That would be awesome.
Resources are abundant; only money is scarce. People should not have to work hard and remain poor just to pay for the needs of survival.
Society can thrive without money - but only if productive members of society are rewarded for being productive.
 


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