Mod/patch wip DIMENSION API
Posted: Mon Apr 01, 2013 22:26
Alright guys! Well I decided to learn c++. I have a skilled programmer teaching me how to code. But here's my first project!
Basically through a lua file, you can register your own dimension. The dimension files are coded in c++ and are accessed through lua. You will be able to define everything from the terrain to the portal that takes you there. Going through the portal takes you to a loading screen where you will then go to your dimension.
Progress:
2 terrains are coded, flat and mountainous.
The loading screen with the portals works.
You can define what blocks make up the terrain.
To do:
Add definable mobs
More terrains
Define sky texture in the dimension
This is going to take a lot of work and time but I will get it done!
Basically through a lua file, you can register your own dimension. The dimension files are coded in c++ and are accessed through lua. You will be able to define everything from the terrain to the portal that takes you there. Going through the portal takes you to a loading screen where you will then go to your dimension.
Progress:
2 terrains are coded, flat and mountainous.
The loading screen with the portals works.
You can define what blocks make up the terrain.
To do:
Add definable mobs
More terrains
Define sky texture in the dimension
This is going to take a lot of work and time but I will get it done!