path = None
output = "map.png"
border = 1
scalecolor = "white"
bgcolor = "black"
origincolor = "red"
playercolor = "red"
drawscale = True
drawplayers = False
draworigin = False
drawunderground = True
sector_xmin = -2000 / 16
sector_xmax = 2000 / 16
sector_zmin = -2000 / 16
sector_zmax = 2000 / 16
paramat wrote:Edit lines 151-166 of minetestmapper.pyYour phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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path = None
output = "map.png"
border = 1
scalecolor = "white"
bgcolor = "black"
origincolor = "red"
playercolor = "red"
drawscale = True
drawplayers = False
draworigin = False
drawunderground = True
sector_xmin = -2000 / 16
sector_xmax = 2000 / 16
sector_zmin = -2000 / 16
sector_zmax = 2000 / 16
I tried increasing 'sector min/max' but the map fails somewhere between 2000 and 3000, because too big for texture?
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