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[Mod] Covers Mod [V1.0][covers]

PostPosted: Tue Jun 25, 2013 20:13
by Dan Duncombe
This mod adds covers for several common blocks, as seen in Minecraft's Redpower 2 mod. This mod only adds covers- nothing else. Although it does add a saw, which is used to make the covers. Texture packs will change the cover textures.

License: WTFPL
Depends:Default
DOWNLOAD V2.0: See below.
Download V1.0: See below.

Changelog:
V1.0
Initial release, basically retextured signs.

V2.0
Made covers 3d, added a couple, THEY CANNOT BE PLACED ON FLOOR OR CRILING IN THIS VERSION!

Crafting
To make the saw handle:

Stick Stick Stick
Stick ----- -----
----- ------ -----

Blade:

Cobble Cobble Cobble
Stick Stick Stick
-------- --------- --------

Saw:
Handle Blade ----
-------- ------ ----
-------- ------ ----

Current Covers:
Image

PostPosted: Tue Jun 25, 2013 20:17
by Mito551
screenshots please!

PostPosted: Tue Jun 25, 2013 20:17
by Jordach
Oh god, This is so fucking useful from redpower.

PostPosted: Tue Jun 25, 2013 20:24
by Dan Duncombe
Just updated the textures for sandstone stuff.
I will not add screenshots until the mod is finished.
Mito551 wrote:screenshots please!

PostPosted: Tue Jun 25, 2013 21:59
by Dan Duncombe
Also, can someone tell me what is wrong with this? I just get a normal size box with sign-size selection box.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
minetest.register_node("covers:dirtpanel", {
    description = "Dirt Panel",
    drawtype = "nodelike",
    tiles = { 'default_dirt.png',
              'default_dirt.png',
              'default_dirt.png',
              'default_dirt.png',
              'default_dirt.png',
              'default_dirt.png' },             
    inventory_image = 'default_dirt.png',
    paramtype = "light",
    paramtype2 = "wallmounted",
    sunlight_propagates = false,
    walkable = true,
    selection_box = {
        type = "wallmounted",
        wallmounted = { -0.5, -0.25, -0.5, 0.5, -0.25, 0.5 },
    },
    node_box = {
        type = "wallmounted",
        wallmounted = { -0.5, -0.25, -0.5, 0.5, -0.25, 0.5 },
    },
    groups = {choppy=2,dig_immediate=2,attached_node=1},
})

PostPosted: Tue Jun 25, 2013 22:15
by VanessaE
drawtype="nodebox",

PostPosted: Tue Jun 25, 2013 22:16
by Dan Duncombe
Thankyou!
VanessaE wrote:drawtype="nodebox",

PostPosted: Wed Jun 26, 2013 05:59
by Jordach
Realistically, you would make about 64 panels from a single node.

PostPosted: Wed Jun 26, 2013 06:23
by Dan Duncombe
I may change it to do that instead

PostPosted: Wed Jun 26, 2013 14:58
by Dan Duncombe
Hell... How could I have forgotten gravel?! When I ran through this mod with a friend before I released it I had missed out wooden planks... I am a derp at remembering stuff. Will add gravel in V2.0.
EDIT: Added Gravel.
Hybrid Dog wrote:
Dan Duncombe wrote:- I'll say which in the comments.
gravel

PostPosted: Thu Mar 20, 2014 15:36
by mimilus
Maybe an error line 17 in init.lua

tiles = { 'default:dirt.png' },

=>

tiles = { 'default_dirt.png' },


The modified version : https://forum.minetest.net/misc.php?action=pun_attachment&item=344&download=1

or

https://github.com/mimilus/covers

Re: [Mod] Covers Mod [V1.0][covers]

PostPosted: Mon Jun 06, 2016 01:39
by Pimy
for:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
fixed = { -0.5, -0.5, 0.4375, 0.5, 0.5, 0.5 }


you could do this to make it thinner instead i think its better

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
fixed = {-0.5, -0.5, 0.496, 0.5, 0.5, 0.5}


i made my own cover mod i needed it to cover some blocks

also you can make a horizontal cover :D

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
fixed = {-0.5, -0.5, -0.5, 0.5, -0.496, 0.5}