Thermal_Shock wrote:There's an unimaginable amount of concept work that would go into this.
Let's use helium as an example element. Helium is commonly extracted from natural gas. From that knowledge we need to figure out how we'll spawn natural gas. How to extract the natural gas in the game. Also what other uses natural gas could provide. Then consider how to separate the helium from natural gas in the game. Plus determine what to do with the helium once we have it.
To say it's ambitious is a bit of an understatement.
PilzAdam wrote:ch98 wrote:also, can someone help me how to use commandline git with github?
http://git-scm.com/book
Dan Duncombe wrote:So will this be like MineChem, a Minecraft mod?
Thermal_Shock wrote:There's an unimaginable amount of concept work that would go into this.
Let's use helium as an example element. Helium is commonly extracted from natural gas. From that knowledge we need to figure out how we'll spawn natural gas. How to extract the natural gas in the game. Also what other uses natural gas could provide. Then consider how to separate the helium from natural gas in the game. Plus determine what to do with the helium once we have it.
To say it's ambitious is a bit of an understatement.
1244 wrote:Mixing chemicals can be useful if we want to create some other items. For example we can change sand to stone and
vice versa.
ch98 wrote:is it possible to create image with lua or register new node in game?
ch98 wrote:How do i put multiple information in a node?
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