Page 1 of 1

[Mod] Characters Hand [1.0] [hand]

PostPosted: Tue Sep 24, 2013 19:20
by BlockMen
Hello everyone,

this small mod is more prove of concept than something else. It actually grabs the hand part of the player texture and uses it for the hand.

Image

Notice: This only works for singleplayer, because you cant change the hand for each player...

Download Version 1.0

Works with Minetest 0.4.7 and newer

License: WTFPL

PostPosted: Wed Sep 25, 2013 07:43
by Ragnar
nice :D

PostPosted: Wed Sep 25, 2013 10:53
by jojoa1997
If only this would work with the player textures mod.

PostPosted: Wed Sep 25, 2013 11:41
by rubenwardy
Nice!

Have you tried seeing if it does not?

PostPosted: Wed Sep 25, 2013 15:00
by TenPlus1
the Better HUD mod does the same thing ?!?!

PostPosted: Wed Sep 25, 2013 15:10
by jojoa1997
rubenwardy wrote:Nice!

Have you tried seeing if it does not?
Can't because i am too busy.

PostPosted: Wed Sep 25, 2013 15:28
by Evergreen
TenPlus1 wrote:the Better HUD mod does the same thing ?!?!
....

PostPosted: Wed Sep 25, 2013 17:27
by Ragnar
btw, good rendering :D
i lag when:
the textures are dummies
the render distance is 10 blocks

PostPosted: Thu Sep 26, 2013 08:14
by BlockMen
TenPlus1 wrote:the Better HUD mod does the same thing ?!?!


No, the Better Hud mod uses an static image that wouldnt change if the players texture is changed.

PostPosted: Thu Sep 26, 2013 12:54
by ElectricSolstice
What keeps you from doing it for each player? Isn't there a function that is called when a player joins a game?

EDIT: oh, you register it as an item. I see why now.

PostPosted: Thu Sep 26, 2013 14:44
by philipbenr
very very nice. :) I will use

PostPosted: Thu Sep 26, 2013 17:08
by Ragnar
[idea]
1. Mod is installed
2. player_*.png textures are processed
3. Creating new player_hand_UserName.png for each one
how about that?
EDIT: Doesnt work.... i thought it would work like the multi-skins, but no... :/

PostPosted: Sun Nov 17, 2013 07:13
by Johnyknowhow
how do i get latest builds?
I WANT MINETEST+ NEWEST VERSION!!!!!!!!!!!!


great, it doesn't do ANYTHING.
It just shows my regular hand,
RRRRAAAAAAGGGGGEEEEE!!!!



EDIT: it works now for 0.4.8!
Wooooo!

but can you make it support PilzAdam's Different textures for Players mod?

Re: [Mod] Characters Hand [1.0] [hand]

PostPosted: Mon Mar 02, 2015 15:33
by mahmutelmas06
Somehow we could use it with Visible wielded items and uskinsdb ?

viewtopic.php?f=9&t=6407
viewtopic.php?p=162689#p162689

Re: [Mod] Characters Hand [1.0] [hand]

PostPosted: Fri Mar 06, 2015 20:40
by Hybrid Dog
Here's my version of your mod code:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
minetest.after(0, function()
   minetest.override_item("", {
      wield_image = "wield_dummy.png^[combine:16x16:2,2=wield_dummy.png:-52,-23=character.png^[transformfy",
      wield_scale = {x=1.8,y=1,z=2.8},
   })
end)