How can I stop items from dropping when a node (isn't) broken?
Hey,
I'm writing a mod in which some nodes will not break. Right now I have done this by catching the on node break event and placing the old node back in it's original position. This works except the node still drops an item. Is their a better way to stop a node from breaking?
The nodes can be of all types and placed anywhere in the world
I'm writing a mod in which some nodes will not break. Right now I have done this by catching the on node break event and placing the old node back in it's original position. This works except the node still drops an item. Is their a better way to stop a node from breaking?
The nodes can be of all types and placed anywhere in the world